Mission 28: Operation Wolf Prince
![Click to resize (Javascript)](http://i.imgur.com/iRvRnW3.jpg)
Ooh it's a shiny new map type! The debuff you might have noticed is due to a current dark event that makes it easier for enemies to detect us. Gotta be even more careful than usual.
![Click to resize (Javascript)](http://i.imgur.com/9LVyaNA.jpg)
Found some Archons. A pod of three is no joke. I didn't engage yet (snipers on the open is not a good thing). They walked away, but not too far.
![Click to resize (Javascript)](http://i.imgur.com/jteqZo5.jpg)
After setting everyone up, I went for the Plasma Grenade opener. It hit them for 6-7 damage.
![Click to resize (Javascript)](http://i.imgur.com/Cc1poCL.jpg)
Sunrise and Jkaen were on overwatch, both missed![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
![Click to resize (Javascript)](http://i.imgur.com/kAYoeqX.jpg)
With 3 actions down, all 3 enemies are still alive and very close to us. On top of that, one of our remaining soldiers is a squaddie who won't have a good chance to hit.
![Click to resize (Javascript)](http://i.imgur.com/wbyHifD.jpg)
Brick picked up the slack and killed one of the Archons with her pistol combo.
![Click to resize (Javascript)](http://i.imgur.com/65xwtxn.jpg)
David broke concealment to flash bang the last two, then Quagma Blast dropped down the Mimic Beacon. It got blasted twice, but the important part was to survive the first strike.
![Click to resize (Javascript)](http://i.imgur.com/sXyCvuD.jpg)
Now it should be an easy job to finish them off, they are right in our faces. Brian starts us off.. With a miss. Which also sets the car on fire, the car which David is currently using for cover.
![Click to resize (Javascript)](http://i.imgur.com/dkMbx0u.jpg)
After making some distance between David and the car on fire, it was a matter of following the usual combat algorithm.. Start with holo-targeting, save the emergency back-up plan for the end etc.
Quagma Blast picked up the first kill and Sunrise got the second one. We even had moves to spare at the end!
![Click to resize (Javascript)](http://i.imgur.com/tOj7hYW.jpg)
This could have happened during our turn if another batch of stray bullets hit the car. The flames will die down and on our turn we can safely take cover behind it.
![Click to resize (Javascript)](http://i.imgur.com/o0ZtZRu.jpg)
A little later, Jkaen spotted MORE Archons. In hindsight, moving to that tile wasn't the safest decision. Jkaen is flanked and needs to move again if we can't kill both Archons this turn.
![Click to resize (Javascript)](http://i.imgur.com/vFZJJl7.jpg)
Brian hit on a 50% and added holo-targeting, then Quagma hit on a 65% and got a crit at 20%!! That's one Archon down. Not bad, newbie!
![Click to resize (Javascript)](http://i.imgur.com/SeMDuZQ.jpg)
I'm pretty confident that we can pull this off. I wanted to attack with Jkaen first to increase the odds for everyone else, so it's a very committal move. Worked out though, we killed the last Archon easily.
![Click to resize (Javascript)](http://i.imgur.com/R03akVU.jpg)
We've got aerial support!
![Click to resize (Javascript)](http://i.imgur.com/rQHP9cM.jpg)
Battle Scanner spotted a turret and a Sectopod-pod.
![Click to resize (Javascript)](http://i.imgur.com/JrIBDVO.jpg)
One Grenade later, the turret is no more.
![Click to resize (Javascript)](http://i.imgur.com/BHv7lcT.jpg)
Some fools patrolled into us, our overwatches killed their Elite Commander.
![Click to resize (Javascript)](http://i.imgur.com/hksG60r.jpg)
Brian shredded all the armor from the Heavy MEC. It's going down for sure, though the Heavy Lancer actually has cover.
![Click to resize (Javascript)](http://i.imgur.com/ZhiQIg5.jpg)
We still had over 50%+ against the Lancer though, so we killed both. Heavy MEC dropped some loot. We want to pick it up, but might draw the Sectopod with that move, so gotta be careful here.
![Click to resize (Javascript)](http://i.imgur.com/fQzoesk.jpg)
David can move even further now with the GTS tactic. His PCS gives him +4 movement. We picked up the loot: Two advanced weapon upgrades and an Advanced Agility PCS.
![Click to resize (Javascript)](http://i.imgur.com/6UtCZ7J.jpg)
A little bit later, the Sectopod patrols into our full overwatch barrage.
![Click to resize (Javascript)](http://i.imgur.com/I1TzFmJ.jpg)
The ambush was a great success.
![Click to resize (Javascript)](http://i.imgur.com/d2nxOn1.jpg)
Brick finished it off with a pistol shot.
![Click to resize (Javascript)](http://i.imgur.com/aBmfAvG.jpg)
The Lancer was harder to kill, it was hiding inside the aircraft. With this many shots though, it was only a matter of time.
![Click to resize (Javascript)](http://i.imgur.com/xPFAmhy.jpg)
Mission complete. An easy one for sure, but that's probably a good thing after a break from playing.
![Click to resize (Javascript)](http://i.imgur.com/MPU6lCM.jpg)
Sunrise and Quagma Blast earned promotions.
![Click to resize (Javascript)](http://i.imgur.com/WHCArzt.jpg)
Sunrise unlocked his hidden ability... Blast Padding. Getting that as your LAST perk.. Hah!
For his actual promotion, he got Capacitor Discharge, which seems to be an AoE Combat Protocol. What can I say, I love my guaranteed damage.
That said, since Sunrise has reached the highest rank available, he will (probably) go to temporary retirement until end game missions.
Quagma Blast received Long Watch. He will go down the long range sniper path. Just in case something happens to Old Harry. Saying that out loud won't jinx it, right?!
![Click to resize (Javascript)](http://i.imgur.com/Tcn89GQ.jpg)
Here's some of the loot. We were actually down to 1 Elerium Core, so the supply raid came in at a good time.
![Click to resize (Javascript)](http://i.imgur.com/iRvRnW3.jpg)
Ooh it's a shiny new map type! The debuff you might have noticed is due to a current dark event that makes it easier for enemies to detect us. Gotta be even more careful than usual.
![Click to resize (Javascript)](http://i.imgur.com/9LVyaNA.jpg)
Found some Archons. A pod of three is no joke. I didn't engage yet (snipers on the open is not a good thing). They walked away, but not too far.
![Click to resize (Javascript)](http://i.imgur.com/jteqZo5.jpg)
After setting everyone up, I went for the Plasma Grenade opener. It hit them for 6-7 damage.
![Click to resize (Javascript)](http://i.imgur.com/Cc1poCL.jpg)
Sunrise and Jkaen were on overwatch, both missed
![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
![Click to resize (Javascript)](http://i.imgur.com/kAYoeqX.jpg)
With 3 actions down, all 3 enemies are still alive and very close to us. On top of that, one of our remaining soldiers is a squaddie who won't have a good chance to hit.
![Click to resize (Javascript)](http://i.imgur.com/wbyHifD.jpg)
Brick picked up the slack and killed one of the Archons with her pistol combo.
![Click to resize (Javascript)](http://i.imgur.com/65xwtxn.jpg)
David broke concealment to flash bang the last two, then Quagma Blast dropped down the Mimic Beacon. It got blasted twice, but the important part was to survive the first strike.
![Click to resize (Javascript)](http://i.imgur.com/sXyCvuD.jpg)
Now it should be an easy job to finish them off, they are right in our faces. Brian starts us off.. With a miss. Which also sets the car on fire, the car which David is currently using for cover.
![Click to resize (Javascript)](http://i.imgur.com/dkMbx0u.jpg)
After making some distance between David and the car on fire, it was a matter of following the usual combat algorithm.. Start with holo-targeting, save the emergency back-up plan for the end etc.
Quagma Blast picked up the first kill and Sunrise got the second one. We even had moves to spare at the end!
![Click to resize (Javascript)](http://i.imgur.com/tOj7hYW.jpg)
This could have happened during our turn if another batch of stray bullets hit the car. The flames will die down and on our turn we can safely take cover behind it.
![Click to resize (Javascript)](http://i.imgur.com/o0ZtZRu.jpg)
A little later, Jkaen spotted MORE Archons. In hindsight, moving to that tile wasn't the safest decision. Jkaen is flanked and needs to move again if we can't kill both Archons this turn.
![Click to resize (Javascript)](http://i.imgur.com/vFZJJl7.jpg)
Brian hit on a 50% and added holo-targeting, then Quagma hit on a 65% and got a crit at 20%!! That's one Archon down. Not bad, newbie!
![Click to resize (Javascript)](http://i.imgur.com/SeMDuZQ.jpg)
I'm pretty confident that we can pull this off. I wanted to attack with Jkaen first to increase the odds for everyone else, so it's a very committal move. Worked out though, we killed the last Archon easily.
![Click to resize (Javascript)](http://i.imgur.com/R03akVU.jpg)
We've got aerial support!
![Click to resize (Javascript)](http://i.imgur.com/rQHP9cM.jpg)
Battle Scanner spotted a turret and a Sectopod-pod.
![Click to resize (Javascript)](http://i.imgur.com/JrIBDVO.jpg)
One Grenade later, the turret is no more.
![Click to resize (Javascript)](http://i.imgur.com/BHv7lcT.jpg)
Some fools patrolled into us, our overwatches killed their Elite Commander.
![Click to resize (Javascript)](http://i.imgur.com/hksG60r.jpg)
Brian shredded all the armor from the Heavy MEC. It's going down for sure, though the Heavy Lancer actually has cover.
![Click to resize (Javascript)](http://i.imgur.com/ZhiQIg5.jpg)
We still had over 50%+ against the Lancer though, so we killed both. Heavy MEC dropped some loot. We want to pick it up, but might draw the Sectopod with that move, so gotta be careful here.
![Click to resize (Javascript)](http://i.imgur.com/fQzoesk.jpg)
David can move even further now with the GTS tactic. His PCS gives him +4 movement. We picked up the loot: Two advanced weapon upgrades and an Advanced Agility PCS.
![Click to resize (Javascript)](http://i.imgur.com/6UtCZ7J.jpg)
A little bit later, the Sectopod patrols into our full overwatch barrage.
![Click to resize (Javascript)](http://i.imgur.com/I1TzFmJ.jpg)
The ambush was a great success.
![Click to resize (Javascript)](http://i.imgur.com/d2nxOn1.jpg)
Brick finished it off with a pistol shot.
![Click to resize (Javascript)](http://i.imgur.com/aBmfAvG.jpg)
The Lancer was harder to kill, it was hiding inside the aircraft. With this many shots though, it was only a matter of time.
![Click to resize (Javascript)](http://i.imgur.com/xPFAmhy.jpg)
Mission complete. An easy one for sure, but that's probably a good thing after a break from playing.
![Click to resize (Javascript)](http://i.imgur.com/MPU6lCM.jpg)
Sunrise and Quagma Blast earned promotions.
![Click to resize (Javascript)](http://i.imgur.com/WHCArzt.jpg)
Sunrise unlocked his hidden ability... Blast Padding. Getting that as your LAST perk.. Hah!
For his actual promotion, he got Capacitor Discharge, which seems to be an AoE Combat Protocol. What can I say, I love my guaranteed damage.
That said, since Sunrise has reached the highest rank available, he will (probably) go to temporary retirement until end game missions.
Quagma Blast received Long Watch. He will go down the long range sniper path. Just in case something happens to Old Harry. Saying that out loud won't jinx it, right?!
![Click to resize (Javascript)](http://i.imgur.com/Tcn89GQ.jpg)
Here's some of the loot. We were actually down to 1 Elerium Core, so the supply raid came in at a good time.