November 9th, 2020, 21:43
Posts: 1,948
Threads: 19
Joined: Apr 2019
Is there any opportunity for an island city? That would heavily increase our GNP with currency. I think total war is a bad option if we think that scooter is planning to attack us. If we know we are safe from scooter, we should try to roll over Ruff and destroy ASAP. I suggest only focusing EP on scooter and ruff.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
November 10th, 2020, 01:47
Posts: 1,902
Threads: 7
Joined: Apr 2020
I did 1 galley and there is another on the way. Im unsure if 2 galleys are anough. Should i make some more? whip those?
I dont see scooter atacking us now, he is vs nau and i think he will consolidate afterthat. Its true he might be pissed of since we gave ivory to nau, but i dont see that justify an atack. Im just good on power, so as long as my army isnot going for him he is fine.
I thougth it was better to know everyones demos and graphs before that. Buf i ll do it.
November 10th, 2020, 02:14
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 95
You can see i will have 2 galleys in some turns, i think im going to build another one on Suma y Sigue after the granary. It would be nice to have the time needed and the material needed to make the atack, but i wont have it untill i make some more wars in multiplayer.
So my plan now is to bring the new keshiks to Suma y Sigue and try a 2 flank war, first move the galleys to try to force some reinforcements from main land and then i will go for the capitol i belive with keshiks, they run so much. But i expect there to be so much units. I dont feel i have enough keshiks to do that. But if i keep going for secondary cities i wont hurt him hard i think. So the plan i have is to move into the forest that is on the middle of second city of ruff and the capitol, so he has to chose where to rbing units, and then i atack the other. It sound so nice on my mind, but im not sure if it will work.
demos and graphs, top of power, second of pop after miguelito, he might have so much cities like Elgrillo i guess. It seems our little continent is the only one that is fighting, the rest are rexing.
November 10th, 2020, 12:17
Posts: 1,948
Threads: 19
Joined: Apr 2019
Is there any way we could hit Ruff's city next to the pigs, where you have a sign?
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
November 10th, 2020, 14:37
Posts: 1,902
Threads: 7
Joined: Apr 2020
Thats the last city he builded, i believe its on top of the iron. I thought he would build in the sign (it has more than 30 turns that sign) But now i believe its on top of the iron, so it would be nice to hit there.
The thing i dont know is how. If we go straigth throw the jungle it will take long. If we go by water we might need a lot of stuff we have not. Im not sure how to procede in the war. If you want to go in to see how is the stuff you are free to do so, i guess you are busy since you refused to play PB56 and lacking time so no problem.
We have 1.4 his strength and we have 6 keshiks now on the new conquered city and 3 axes, on the next turn an archer too. On 3 turn we will have 2 more keshiks that i will bring to the galley of Suma y Sigue and try to snipe the island. I might need some axes too but the other galley is 3 turns to be builded and 4 turns to arrive into suma y sigue.
I dont thing i have enough keshiks to make more gains. So the thing is, should i whip 6-7 keshiks in a raw to keep the war going eventhough we destroy our economy and growth of the cities? Or it woudl be better to improve the territory while trying to slow going on him?
We have not that much army so he has 3-4 units as the pile and 1 or 2 defender on the rest of the cities i guess, but he will see us going i think, so the only way to make gains i thougth it would be to fork and threat 2 cities or more if possible to make him decide which one he want to def.
But with this little stack defend those gains that far would be problematic
November 11th, 2020, 07:58
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 96
Ruff decided to show his stack, its same sice as our, but our city is save yet. I think he cant do much with that for now, so the question is: Should i make the naval with 2 keshiks into the island or the iron city? should we crash the 2 stacks and see who wins once we got some better numbers? Wait for cats? Whip a stack? unsure of everything.
Later i decided to change the name of the new city and the conquered one. The first one was the made for us and its called MedioDeLosChicho close to "El del medio de los chichos" which is the real name of the 7th song of the first album of Estopa. Its a song in honor of another spanish group called Los Chichos. I like the instrumental of the song. In the next spoiler you can find the song if you want to listen to it.
The captured city now is called Como Camarón, the name of the 8th song of the first album of Estopa. There is another spanish singer called "Camarón de la Isla" that made some flamenco love songs, and this was the love song of Estopa made like Camaron (Like Camaron is the literal translation of the name of the song). It has beatiful sentences like : Tus ojos no tienen sueño por que no son de este mundo, which means something like: Your eyes dont belong to anyone because they are so good that not even are from this world. Again you can listen to it in the next spoiler.
After the naming i took some screenshots of the overview and then Demos and Graphs, again 1 on prod.
November 12th, 2020, 09:47
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 97
The strategy i thoght to do is the following, i did this turn masonry, so we can make a wall on Como Camarón, and then with 2 archers and 2 or 3 axes fortified should be fine, and then go with the rest of the stack into the forest and make him decide what to do, he cant move from that hill or we can atack his second city and if he doesnt then we can go vs his capitol in 2 turns and he shouldnt be able to defend from that if his only main stack is that one. I still expect him to have walls and spears/archers on all cities but i think that would hurt him. Also if he moves we could threat with our axes of Como Camarón to hit the second city/prevent him to claim that hill to hit his second city. Im not sure if it could work but in my mind makes sense.
This turn will end 3 cities production (archer, galley and keshik), after those, 3 keshiks will be whiped in those cities and will go to Como Camarón also the galley will be full on next turn of 2 keshiks and will try to snipe something out, but pretty sure i wont be able. I have to sim where he has vision to make through the galley. I dont really want to kill the WB he has in our south so he cant expect we ll have some galleys ready to go. the problem is that i think he has surely MC and will pop some triremes as defense.
Also demos and graphs looking some better since we are getting masonry with 7 neighbours giving us some bust. Still good on prod and power, eventhough Ruff is rising his power too. We still have 50%more than him and having more prod should make this diff bigger.
November 12th, 2020, 13:00
Posts: 1,948
Threads: 19
Joined: Apr 2019
Those power ratios are looking good. I think we could try taking peace with ruff and attack scooter while he is distracted with taking out naufragar. Picking up leagueoflegends and counterstrike would put us in a dominant position on this continent. But I am going to log on and look closely at the situation.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
November 12th, 2020, 13:09
Posts: 1,948
Threads: 19
Joined: Apr 2019
I logged in to Ruff offering peace. I will decline, and you can re-offer if you want?
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
November 12th, 2020, 13:17
(This post was last modified: November 12th, 2020, 13:19 by GeneralKilCavalry.)
Posts: 1,948
Threads: 19
Joined: Apr 2019
galley in suma y sigue - why? we already have two. We should use them to boat superdeath and take his exposed city. Then again, attacking superdeath without taking him out fully is a stupid idea because he gets angry and starts flinging shit. Better to boat him with 6-8 keshiks and overrun him if we do that. However, for now there are better options...
move scout to the hill labelled "bear turn 15"
Scooter and naufragar combined are weaker than ruff in both their whip potential and current military power. If you do attack ruff, I think your strategy is correct. Avoid his main stack, build walls in the border city and defend there, while using our keshiks to burn his other cities.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
|