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[PB60] Map-making thread

I haven't really shown much of the finished map, so here's a more in-depth look:



Close-up of an inner sea; I like the layout of islands and coastal resources.



Front, lusher, end of a player area:



Back, thinner end of a player area:



The hub; the area I'm not too happy about. I still think it looks artificial, but I was going for something like a vulcanic caldera.



Astronomy island:



I agree that the plains are pretty boring, and might turn some of the coastal ones into deserts. Scouting is going to be key, but it looks they'll play without barbs who eat scouts.


Attached Files
.zip   PB60.zip (Size: 11.9 KB / Downloads: 0)
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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Sound. Quick glance only, no comment as to resource balance, but really like what it looks like.

Going to really make people think about expansion here.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Actually, can't overstate this, in terms of the highly mirrored maps we've used, this is top three already. Make sure it's tidy and might be the best.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Thanks for the kind words, I've tried giving them reasonable options while avoiding obvious best choices. I think I'll do the following small tweaks:
  • Move the frontend riverside wheat to the coast, making room for..
  • Adding a sheep or pig on the grasshill between the marble and iron
  • Adding a few hills to the backend
  • Adding one minor food to the backend, probably sheep or plains-cow.

I see that the oils are missing on the screenshot, but there is a land-oil for everyone in the backend, and a lake-side oil at the capital.

Edit: I was nice and converted the forest between the horse and the lake into a grass cow, which should help establish 2-3 cities on that side. I think I'm done tweaking now.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Just wanted to mention that it is possible to reach the 1 tile islands before astronomy if that is intended
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Yes, that's intentional. It's onlu possible if you settle the right spot, but there's a fish that's only reachable from there to guide them to it.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Great, just wanted to make sure it is intentional. Great map
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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Agreed, I would’ve loved to play on this map. Great work!

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I'm almost tempted to offer them to swap out the scout with a second settler.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply

Final version of the map.


Attached Files
.zip   PB60-Final.zip (Size: 11.97 KB / Downloads: 4)
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
Reply



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