Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[SPOILERS] - Gandhi of Mali - Krill

This is what Cyneheard proposed:

Quote:My proposal: 20x20 all land (lakes and peaks OK), above-average resources. Stronger cities...and basically no choke points. No wrapping or toroidal, depending on how evil we want to be.

20*20 is a TBG Tiny map. Set to Toroidal, rocky, all that needs doing is replacing all of the starting units, add a few rivers, turn some/all of the desert to grass or plains, improve the tundra and snow to plains/grasslands/flood plains. Add some resources around so there are multiple city sites that make sense, make sure that there are decent amounts of food res around (don't want there to be two outstanding double food sites with horse/copper for example). Then balance the starts and everyone is ready to go.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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For contemplation and meditation. Forests might grow, grasses might wither into dry plains, but some distant day you might have a start that looks like this.

[Image: Civ4ScreenShot0399.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Now that's more like it.

Cheers Commodore.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Though I'd appreciate it if you'd start one skirm NW of the plains hill, one SE and the warrior NE thumbsup
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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The new start is the same start for you, actually.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

[Image: vader.jpg]
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Nah, that's harsh, the start is actually pretty good. Need to figure out when to tech Fishing though...unpillagable food is great on this map...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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The downside of knowing everything is an identical start is I can probably say how Cyneheard will play out the start for the first 20 turns. He goes wb first, and probably BW>Agri. The crabs are hooked t7, grows eot t9 (revolts t10, though he can actually revolt t9 but there isn't any reason to). Then builds a worker at size 2 until t14 when it is 1 pop slaved, agriculture finished eot t14, t15 though t18 the worker farms and the second pop is regrown eot t17, just in time to work the wheat.

I don't have anything remotely that fast.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Actually, tell a lie, Agri>Fishing and worker first is pretty decent. Agri>BW might even be better.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Lurking with interest.
How far would you guess the game will progress before a winner is decided? 3cc is pretty novel for me
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