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[PB79] MirOh No, what am I doing?

(January 18th, 2025, 09:08)Mjmd Wrote: You make me say the strangest things. I said you might have to build some wealth. Stay at war if you think you can do more damage.

That being said, ya that army is dead. Very very risky. He could have had a stack coming over anyways. Even successful its a high price.  Hopefully Xist has nothing and Gira reopens borders and you can retreat. If he doesn't go 1N and pillage rds where you are and on old city site. Maybe the rd on Gira hill too.

I like having fun with it, but I genuinely thought that one was true. I guess you haven't seen much of the eco/tech situation, but I feel pressure after seeing xist's Bombers and Gira's loaded Carriers hitting the field. I don't think I can make another major offensive anytime soon, Battleships sitting in xist's canal make him look so safe.

I'm building some infrastructure first, but a lot of Wealth building will start in a few turns and maybe I'll feel more comfortable then.

(January 18th, 2025, 09:27)greenline Wrote: Do the city razings help you catch back at all in GNP?

I'll check charts next turn, but short answer seems like it doesn't. Or at least not enough. Losing Blood On Clock was brutal and I'm finishing up another University in 2T so I can start a new Oxford. More on tech belowwww
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T263:

Xist finished the Eiffel Tower, declined my peace offer, and wiped that stack. Hurts, but I still seem to have more military than him, so I'm tapering military production down to just 3 - 5 cities for now. He also didn't whip this turn, so don't think he's trying to blitz right now.
Xist still has peace on his mind, though! Sent me a return offer. I'll have to get with my accountant on this one.

[Image: wDe5I9c.png]

Xist's forces are heavily damaged and I deleted my 6 surviving units so he wouldn't gain any experience.

[Image: TzOwmER.png]

Gira didn't open borders back up. I offered coldrain open borders again. He might dislike me, but he might still want to promote war opportunities so xist and I keep exhausting ourselves.

I'm surprised about how xist kept building infrastructure during our war -- I'm so used to going full throttle in one direction or the other. I see it worked out for him and maybe that's just because of how late game defender's advantage works (Q1 below).

I'm also worried about coldrain DoW soon. He doesn't have much incentive to unless he's worried I'm getting far ahead, but his army could cause serious strain for me. I'll start raising defenses in the east.
Gira hasn't built any Transports and his 7 East Indiamen have stayed scattered, so not worried about his intervention.


Tech:
[Image: dupfJmK.png]

[Image: d3h7tcu.png]

Misleading totals.
T264: Gira will finish the +7,000 Plastic and xist will finish the +2,400 Fascism.
T265: coldrain will finish the +4,000 Artillery.
I have 0 investment in Radio and a small bank ~1,000g. It would take ~9 turns to get Radio w/o Wealth building (starting soon).

So it's more like : 88,000 vs 90,500 vs 85,000 vs 90,500.

I also don't know what techs to actually go for this late into the game or what future warfare will look like. Radio for Bombers seems appropriate. Submarines don't seem great, but I saw plenty in other late game screenshots.

I figure I mainly need Rocketry and Fission. Other than that ??? (Q2 below)

[Image: 0hmXX1W.png]

I also have a 77% chance of Gloomhaven popping a Great Merchant in ~15 turns and could go for Refrigeration + Sid's Sushi. I'm jealous of xist's Cereal Mills. I'd get 5 Food and 20 Culture in all cities with Sushi.

[Image: I5ky8Qt.png]

City counts look good, though!

Questions:
(Q1): In this Battleship, pre-Nuke era, at what point do you consider it a stalemate? I had all cities producing military, but I think xist's mixed production idea was better after we got enough Battleships out to stay safe.

(Q2): Post-Battleships, what late game techs even matter? Biology, Flight, and everything for Nukes seem clear. Ecology to help with fallout? I've never seen nukes.
(Q2a): Is there some end goal of Modern Armor / Mechanized Infantry / Mobile Artillery / Advanced Flight, or are nukes the end goal and we all just freak out after that?
(Q2b): Is there any advantage to finishing Manhattan Project yourself besides prepping city builds around its timing?

(Q3): Are Paratroopers ever used? Want to know if I need to be prepared for random jumps. I assume they lose all movement points after dropping.
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Q1) I mean you needed to do damage, but ya I don't' know how much more you can hurt him until nukes. I'm not sure I would cut back military production that much, but certainly wealth builds are probably going to be needed.
Q2a) I've never played past nukes. Did get to advanced flight, but ya nukes are pretty key tech.
Q2b) Your opponent may not build it and may be faking you out. Never seen it, but I thought an opponent might be, but turns out they were just slow. Here with Xist having Kremlin I would expect him to.
Q2c) It is good you've done damage. I do think you are disadvantaged in nuke era due to him having Kremlin. I do like going for sid sushi.
Q3) Watch out for gg paratroopers. I had my oxford wall street cereal mills corp capital killed via ICBM and a morale paratrooper. Have I mentioned you might want to road over some of your railroads so you can place random out of date troops alone the single line of railroads.
Q4) It should be noted carrying nukes was moved to tactical submarines recently. If you've seen subs in other multiplayer screenshots it was almost certainly for carrying tactical nukes. Without Kremlin these are probably the only ones you will build (although with sid sushi maybe some ICBMs get in there).

Just a note for nukes tactical nukes have been reduced to only hitting 1 tile. Cost on both significant increase. That being said, still very good.
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(January 18th, 2025, 22:37)Mjmd Wrote: Have I mentioned you might want to road over some of your railroads so you can place random out of date troops alone the single line of railroads.

I remember you explaining why railroads everywhere is bad, but I already had the railroads built. Am I able to build roads and replace the railroads? I don't see that option.
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