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Gaspar and Lewwyn listen to backseat drivers Brick and Noble

(December 5th, 2020, 02:58)Old Harry Wrote: You aren't at war are you?

Not yet
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(December 5th, 2020, 02:58)Old Harry Wrote: You aren't at war are you?

FWIW we would be fine declaring war this turn if that makes it easier.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(October 30th, 2020, 10:24)Lewwyn Wrote: I'm not double moving I think we're basically in a turn split situation:

<Image removed>

SD'd culture shows us that he did plant for horse noly it's second ring. So now we settle pigs instead of horse and we go capture his horse city. I'm tired. Noble can post our convo or sum it up.

Clearly we should have just double moved SD here which would have let us get to SD's copper ahead of his warrior and maybe he would have lost the game then and there, and we wouldn't have to deal with this issue. But no, I didn't want us to be assholes. And this is the thanks we get from SD.
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I'm not sure what I can add to the discussion other than to say that if SD or the lurkers at any point had suggested they felt like we were gaming the clock, all anyone had to do was say something to us. We're not Lord Parkin here, I'm not aware of any collective reputation we have for being dicks. Well, ok, Noble and I probably have a reputation of being dicks, but not of being unfair or rule-breakers. I can honestly say, we believe we are playing to the spirit of how these rules are supposed to work.

I personally feel it is a little spiteful to just let the turn roll on us, and it seems quite intentional to me. I suppose we could have asked for more time but the pauses/time adds have seemed to come without those requests prior to this.

This, by the way, is why Pitboss sucks and I cannot believe anyone thinks simultaneous is a superior format to sequential. Every game I've lurked since I've come back has at least one ridiculous rules lawyering moment related to turn splits.
I've got some dirt on my shoulder, can you brush it off for me?
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(December 5th, 2020, 13:05)Gaspar Wrote: This, by the way, is why Pitboss sucks and I cannot believe anyone thinks simultaneous is a superior format to sequential.  Every game I've lurked since I've come back has at least one ridiculous rules lawyering moment related to turn splits.

It will be interesting to see how PB57 turns out, where they will switch to sequential midway
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Im not really sure since im pretty new.

But it seems a faster way of going. Its true there is some problems sometimes, but for example, this game started like 3 weeks after the PBEM and with 2 more people and it has already some more turns of advantage.
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In regards to the turn timer, that is another thing which probably needs an explicit rule. I often see people pausing and adding time for players without being asked to do so, so I assumed that was just how we handled things. Obviously, that did not happen here, so it is not a hard and fast rule. Either you add time always or you only add time when asked, not you sometimes add time without anyone asking and you sometimes don't.
I've got some dirt on my shoulder, can you brush it off for me?
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SD has pretty much added time for everyone without prompting, just not for us because he was intentionally screwing us over.
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(December 5th, 2020, 13:34)vanrober Wrote: Im not really sure since im pretty new.

But it seems a faster way of going. Its true there is some problems sometimes, but for example, this game started like 3 weeks after the PBEM and with 2 more people and it has already some more turns of advantage.

Simultaneous is definitely faster, which is why many people prefer it. It just creates loads of other issues, because Civ4 was designed to be played sequentially.
I've got some dirt on my shoulder, can you brush it off for me?
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Ignore this post. It is only for misdirection. - Charriu
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