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[PB 64] Ginger plays as Charlemagne, famed man of letters

Ack I’m realizing one problem with the Machinery gambit is tech vis. If Comm and I are isolated semi duel style, then we’ll certainly have tech visibility soon, and I won’t be able to ‘sneakily’ tech Metal Casting, as in he’d probably contest Oracle
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Holy shit, Comm's capital... well, as we describe it in the mathematics business, it sucks mega balls.
Real schadenfreude hours in Name of the Rose right now.
   
3 coastal seafood and 4 calendar resources would be great on a Medieval era start lol, but for ancient... oh boy I pity him. Of course if he crushes me it's gonna reflect real poorly scared
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Found Sumeria on the land bridge past Comm. Have not made contact yet because his KTB aren’t needed right away and I don’t want to get swamped by two player’s EP. One player knowing my Oracle gambit is enough to deal with, don’t need Mr. Org Ziggies cued in. Will circle back and look for tribal huts I might’ve missed along the way. Will make contact when I’m ready to research wheel/agriculture
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Some rather rich jungle belt uncovered between Comm and Nauf. and some nice riverine lands to Nauf's west, although that might be someone else's area of influence. Also Amicalola made contact on the double turn, since they moved out of sight, I shot a PM to ask for whatever information I would've received had it been sequential/pbem. It's kind of important for me to know if they met my culture borders.

The big news of the turn is the KTB of both Comm and Amica with BW, and a suspicious spare hammer in commodore's capital. Yay, I'll have to settle for copper immediately or tech archery. Let's hope it doesn't stunt the snowball.

Edit: deleted redundant photo
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Provisional dotmap (gonna do me some sims in 3 turns once I see copper, pointless before then). Currently thinking second city goes on the plains hill adjacent east of the capital, to split off clam and sheep and claim horses once borders pop (religion before pottery?). Second city will be on the river hill with wheat towards Comm, want to wall off that section and it needs to make a workboat for the city to the west in case the southern peninsula is actually an isthmus. 
   
As you can see, I'm doing double worker because it's the only opening that makes sense with this many forests. Slowbuilding settlers as Imperialistic is yucky, so deforestation is the word of the day. Also peep that 0 food bar, just-in-time efficiency  pimp


   
I'm not defending German technical Sumerian geographical superiority; I'm stating the fuckin' obvious  lol

Jokes aside, I'm very happy with the gambit I've devised, Colossus and Serfmills will be essential for squeezing the most out of the drier land I have available. If I miss Oracle, I think I run a pure engineer somewhere to bulb Machinery. The order of Wheel/Agr/pottery vs Mys/Medi is TBD though. I usually cannot stand it when I tech anything other than Food -> BW -> Pottery for snowball but I might get more from a border pop to bring horsies into the fold. If there's ever a trait pairing that lets you delay Granaries and Cottages, it's Charlemagne's Pro/Imp—doesn't mean it's the right choice just because I can, but it's under consideration as a possibility outside my usual comfort zone.

Edit: I’ve had a revelation!
Mysticism is the commerce tech, not cottages at pottery! Instead of working cottages trying to squeeze out MC before turn 70, why don’t I just make mines, and put failgold hammers into Stonehenge while growing the capital between IMP settler whips! Someone’s gotta build henge by turn 55 (even in 6p game right?... right?) I’ll sim it and see if it doesn’t screw my city development
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Stonehenge usually goes fairly early but not always.
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dot map in rough rainbow order of settling (subject to change).
Well, my copper is in a shitty spot. 
Need a border pop to get it, so I'm teching Mysticism now, hopefully I can land Buddhism in the red city. 
The other alternative is Archery, but I need a border pop for the horse there anyways. At least now I can do my sims, though it all tosses out the window if comm marches an axe our way. I've sent him fish for clam to signal that I have no care to fight and that he has other land to settle in the other direction.
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contemplate
Civforum has this lovely looking emoji :greubel: that we should add. It's like a snarky version of the above "contemplate" 

Anyhow posting this because I hadn't connected the dots yet and its fairly significant.
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Oh? What dots have you connected?
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(May 16th, 2022, 22:58)Mjmd Wrote: Oh? What dots have you connected?

That this map may be cylindrical  mischief

There might be land circumnav, I had assumed that to my East there was an ocean (to explain trade connection to Comm). 
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