I've run some tests and tech path is almost certainly AH(7)-Mining(12)-BW(21)-Wheel(25)-Pottery(29).
Capital will start with WB and citizen works mainly the Fish and after growing hammer tiles so that WB is ready on T7. Worker is started then and it is finished on T11. After that it gets a bit less certain, but now I think Worker-warrior-settler so that we're size 4 when starting the settler and have option to whip it or something else a bit later. There surely will be someone getting 2nd city up way before us, but I think delaying founding until we've another defender and 2 workers is worthwhile. One problem is that we've no way to pop borders since we don't have Mystisicm so that will probably had to be tech after Pottery and maybe there is a religon we could try to grab after that.
1st Worker gets Pasture ready on T15 same turn we get 2nd worker ready that can go either mining a hill or farming the Flood plains (I'll do latter almost certainly.)
Capital will start with WB and citizen works mainly the Fish and after growing hammer tiles so that WB is ready on T7. Worker is started then and it is finished on T11. After that it gets a bit less certain, but now I think Worker-warrior-settler so that we're size 4 when starting the settler and have option to whip it or something else a bit later. There surely will be someone getting 2nd city up way before us, but I think delaying founding until we've another defender and 2 workers is worthwhile. One problem is that we've no way to pop borders since we don't have Mystisicm so that will probably had to be tech after Pottery and maybe there is a religon we could try to grab after that.
1st Worker gets Pasture ready on T15 same turn we get 2nd worker ready that can go either mining a hill or farming the Flood plains (I'll do latter almost certainly.)