Heh, I have 8 turns to update. Its still early but things are happening so here we go.
[SIZE="5"]T16:[/SIZE]
Serdoa rolls out the welcome mat!
C'mon buddy! Where's the trust!
Also, BW is coming in hot. Will get it earlier. I didn't really sim out past BW so lets see what happens.
Top 5 cities (hint: mines the 'weakling')
[SIZE="5"]T17:[/SIZE]
No pics but I'm trying to juke round Serdoa. I've also decided that the most recent Q's should return home. Settler finished.
[SIZE="5"]T18:[/SIZE]
Here we see the return path:
Also the settler has moved into position.
Serdoa ain't taking chances:
Demos:
I haven't put a lot of demo shots up because I'm not tracking everyone as hard. I'm reacting mostly by feel and reading my opponents. But you can see here I'm getting totally blown out in the crop and MFG areas, 3rd in GNP and BW? Lewwyn yer falling behind so hard!
pshhhh...
[SIZE="5"]T19:[/SIZE]
Settler settles:
Working incense and not growing... BW in and Poly in 3T! Yeah let's nab my religion.
Serdoa:
LoL
[SIZE="5"]T20:[/SIZE]
BTW didn't mention it, but you can see the iron next to the oasis under the mine Seven has graciously given.
Also, worker soon. Komodo will work the incense until it get 10H done for WB, then it will work the mine and finish the WB in 2 turns.
Hello! Hello!
Find out next turn.
[SIZE="5"]T21:[/SIZE]
Found a town:
Nice.
Winner is...
Commodore and Mist! And they win losing their incense plantation...
Demos:
GNP and soldiers... The way Civ is meant to be played! HARHARHAR! Poly next turn if no one snakes me.
[SIZE="5"]T22:[/SIZE]
Hinduism has arrived! A note about me and Hinduism... I've grabbed it in 22, 29 and now 32. Not sure why that is, but I'm quite happy to have it.
Second settler by T26 I think it is.
More Commist:
Yeah... they're losing that plantation. And I may have messed up their build pattern. Note the PHforest. He's got the deer, corn, mine, crab and at size 5 might be working a merc or that FPworkshop either would likely be better than PHforest unless you're trying to micro out a warrior or build a settler as IMP. In any case, I'm betting I made them change stuff.
Pottery 3Ts.
[SIZE="5"]T23:[/SIZE]
Inevitable:
So, you going to take that shot at my warrior with C1?
Taking away that incense is huge. That's 7C tile they can't work until Calendar. I'm going south towards their copper mine next. Though I am betting they have horses. Chariots may be soon.
Demos:
HuZZah. 40 GNP at turn 23? Pretty good considering someone has Buddhism and someone else is CRE (which includes +2 courthouse EP) and everyone else has a grocer in their caps. My MFG is respectable, Land is bolstered by the border pop. Crop will go up next turn when I start working the corn. I'm keeping up with settlers by and large, I'll begin growing my cities in a couple turns and I got my religion.
So what's next? I'm working on a Pyramid plan. I got Stone there in the ring. I just need to tech IW to uncover it, Tech Maths to get math chops and chop 5 forests into the mids at 40h a pop. I'm ahead of everyone in terms of tech and can probably reach math and IW faster. I threw out my Oracle idea because Buddhism was quickly teched and with the obvious goal of getting to the Oracle. I really want Mids for Police State.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”