Gaspar Wrote:Looks like the main holdup might be a mapmaker since we have a couple of regular mapsters playing and at least one other one annoyed that the game filled quickly.
If you're interested in something unpredictable, I've implemented this in my balancing tool:
zakalwe Wrote:An alternative approach is to devise an algorithm for positioning all starts in a balanced way, given a complete generated map. You could then tack that algorithm onto any number of pangea-style map scripts.
So basically you can roll a random Pangea and my tool will place the starts such that unfairness is minimized. We could then optionally balance the immediate starting areas more precisely.
I have to run.