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[SPOILERS] scooter, pindicator, and Huayna Capac try some fast Zulu cuisine

Well I don't know. But we are teching Math so maybe we should wait on further chops.
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Looks like Comm settled a city. Assuming he roaded all the way, it's between 3 to 6 tiles from where we first spotted his settler
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Headed into the game to check it out now.
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Ok guys, lots to think about here. First, we met Azza:

[Image: t62_meet_azza.JPG]

That's a pretty good north neighbor to meet. I mean, it is Napoleon of Rome, but what I mean is - being sandwiched between Commodore and Plako sounds like the worst thing ever, and thankfully we don't have that going on here. He has 3 cities also:

[Image: t62_azza_cities.JPG]

I'm going to go ahead and vote we offer a map trade immediately. I think it'd be good to have him as a friend with Commodore being fairly hostile to us right now.

On the war front, we have this option:

[Image: t62_warrior_option.JPG]

I really don't think we should take it. I'd vote for W-W with this Impi to keep on the pressure and force his warrior to cross flat ground and/or his chariot to ditch his warrior and expose itself. More importantly, here's this:

[Image: t62_city_option.JPG]

Commodore - THIS is how you plant a fairly nice and yet aggressive spot. Couple foods, water access, riverside tiles, forests... Solid plant. Why he wandered another 3 tiles towards us is a mystery I'll never understand. Anyways, I don't think he plants this spot with only a warrior, so he's got something else. If that something else is an axe, that'll suck. I really doubt it though - no sign of that on the power graph. An archer is possible - maybe he just got archery and he's chopping one out - hard to say. Either way, I think our best best here is W-W. Or actually, SW-NW is probably a little bit better.

Thoughts?
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Ok, more things. I chatted with NH briefly, and I went ahead and offered Azza:

[Image: t62_map_trade.JPG]

Hopefully we can defog a route with him and get Alphabet for routes. Anyways, Noble made this alternative suggestion:

[Image: t62_nhmove.JPG]

This lets us see what is in the city without exposing us to an axe if he has one. The only risk is it allows him to place a unit 1S of that and block our shot at the city on the following turn. Here's his power graph:

[Image: t62_power.JPG]

I also shifted EPs over to Azza.
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Pindicator - I'm in favor of going with NH's suggestion. Let me know if this is good with you and I'll do it (still 18h left on the timer so no rush)

edit: We'll obviously go W first, and if we see something that makes us change our mind, we'll react accordingly
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(December 26th, 2012, 15:56)scooter Wrote: Pindicator - I'm in favor of going with NH's suggestion. Let me know if this is good with you and I'll do it (still 18h left on the timer so no rush)

edit: We'll obviously go W first, and if we see something that makes us change our mind, we'll react accordingly

I think NH's suggestion is right.
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I'm good with NH's proposal
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Ok, done:

[Image: t62_move1.JPG]

Nothing unusual. So I stick with the plan:

[Image: t62_finale.JPG]

And there's confirmation of an archer. So this is not a situation where we're taking this city, which is actually perfectly fine with me.
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If we take that city we can rename it after some franchise where pink is a prominent color.
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