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PBEM16 Organizing Thread

Yes, spies on. The idea is to test the mod thorougly, right?
This should probably be the first objective on everyone's agenda.

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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First pick: Inca
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I could be your 2nd choice map maker/checker, if there aren't anyone else intrested.

Couple of questions for you to consider:
* Roughly symmetrical (not mirrored!) or more natural?
* Positioning of strategic resources: Balanced or there can be variations in availability?
* Anything else? Krill has mentioned no Continents
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Dazed - UP!
Krill - On deck.

Plako, I'm perfectly happy with you being the mapmaker. I'd leave the rest up to the others to decide, but I think we are fairly easy.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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In the spirit of testing things out that are new in the mod: Charlemagne.

I may regret it later, but if I regret it too much, I guess it's proof that the tweaks weren't enough.

Plako, I have no strong feelings about the map.
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Tokugawa.

Dazed, nice pick, I was considering him. Thanks to you picking it, I'm able to be a good boy and pick something new(ish).

Serdoa - _ of Inca
Dazed - Charlamagne of _
Krill - Tokugawa of _
m-h - UP!
scooter - On deck
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Wait, were there changes implemented for Aggressive? I thought so but it's not in the changelog.
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Plako as a map maker works for me too. I don't think any of us are particularly picky... Just something reasonably balanced where no one gets screwed or gets handed the game on a silver platter. Also, I'd like you to give me 3 grassland gems instead of the measly 2 you gave me in PBEM14.
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Nothing to aggressive, just the barracks change: +1 culture and increase in cost to 60 hammers.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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OK guys, I'm trying to sort out a turn order, so when do people like to play their turns? I normally play from 2100-0000, GMT+1

Krill: 2000-2300 GMT
Serdoa:
scooter: 2100-0100 GMT
Dazed:
m-h:

btw, I take it no Events, no vassals, NTT. What we doing about barbs and huts?
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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