Nice analysis. I hope you don't take my thoughts too negatively, as you did plenty right, but of course there was room for improvement:
Shaka of Rome was a bit nerfed by all the other AGG leaders, you were unlucky to have two of your three neighbours AGG, and the third so much more advanced that AGG wasn't much use against him. When Genghis was taken I think we should probably have switched to another IMP leader rather than sticking with AGG since EXP wasn't all that useful for expansion.
I agree the worker steals hurt you a lot, but they were both valuable lessons in different ways:
- you moved the worker onto the tile next to the barb when you could have put a turn into a chop or a mine on the way and moved onto that tile with a move to spare to either start the improvement or run away. This sort of miserly hoarding of worker turns is the difference when novice, dtay or Fintourist have a lead by t70 before any of the big strategic decisions come up. It's a bit of a pain to plan it all properly, and there are a lot of tricks to learn, but it pays off by making the later game a lot more fun...
- for the Agent snipe I think you justified it with "well now I know that he's aggressive" - which should really be the assumption in MP until someone proves otherwise
I have to admit that after you didn't follow the micro I wrote for the Moai city I lost interest a little, sorry about that. PB18 was (is) a big time-sink, but it was more that I didn't want to do stuff that wouldn't get used. I guess that meant I didn't engage early enough with some of the later strategic decisions that didn't work out (the foodless city and the one NW of the MoM weren't great). Also I shouldn't have let you (me) attack CH, but by then I thought it didn't really matter.![shhh shhh](https://www.realmsbeyond.net/forums/images/smilies/shhh.gif)
Grabbing the MoM was pretty good though
.
I think my main disappointment with this game was that boats and boats of Amphi Praets didn't strike terror into your neighbour's hearts on such a suitable map
. I can't remember why IW came so late, but that's something to think about for the next game - figure out what your USP is and beeline it...
Shaka of Rome was a bit nerfed by all the other AGG leaders, you were unlucky to have two of your three neighbours AGG, and the third so much more advanced that AGG wasn't much use against him. When Genghis was taken I think we should probably have switched to another IMP leader rather than sticking with AGG since EXP wasn't all that useful for expansion.
I agree the worker steals hurt you a lot, but they were both valuable lessons in different ways:
- you moved the worker onto the tile next to the barb when you could have put a turn into a chop or a mine on the way and moved onto that tile with a move to spare to either start the improvement or run away. This sort of miserly hoarding of worker turns is the difference when novice, dtay or Fintourist have a lead by t70 before any of the big strategic decisions come up. It's a bit of a pain to plan it all properly, and there are a lot of tricks to learn, but it pays off by making the later game a lot more fun...
- for the Agent snipe I think you justified it with "well now I know that he's aggressive" - which should really be the assumption in MP until someone proves otherwise
I have to admit that after you didn't follow the micro I wrote for the Moai city I lost interest a little, sorry about that. PB18 was (is) a big time-sink, but it was more that I didn't want to do stuff that wouldn't get used. I guess that meant I didn't engage early enough with some of the later strategic decisions that didn't work out (the foodless city and the one NW of the MoM weren't great). Also I shouldn't have let you (me) attack CH, but by then I thought it didn't really matter.
![shhh shhh](https://www.realmsbeyond.net/forums/images/smilies/shhh.gif)
Grabbing the MoM was pretty good though
![nod nod](https://www.realmsbeyond.net/forums/images/smilies/nod.gif)
I think my main disappointment with this game was that boats and boats of Amphi Praets didn't strike terror into your neighbour's hearts on such a suitable map
![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld