Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[SPOILERS] swans will bite u

to cheer myself up, let's speculate baselessly about chev's solution space, which i think is getting pretty small now and is appreciably smaller than last turn. here are things we have reason to believe will NOT work:

- any zero-chop plan, which, because we just got our fourth tech last turn and had a science edge on them from Geneva, notably precludes any scenario where they didn't prioritize mining research. but since they got the craftsmanship inspiration i'd guess they do indeed have mining.

- any one-chop plan. this isn't necessarily true, strictly speaking, but the corner case in which it fails is: chev's capital is size 3, working max hammers with either a trader already in place (a weird decision for a capital) or starving by working 3 PFH, and has overflow from the last project, and the chop is at the second city.

- any two-chop plan where the chops are more than two worker moves apart. we know they DID NOT chop last turn, because if they had it would have finished either the holy site or a second project in the capital (assuming it's size 3 and making at least 12HPT). so if their plan relies on two chops, the best they can do is chop t35 - move t36 - move t37 - chop t38, assuming the builder is already in place. if they do not chop next turn either, their two chops will need to be from adjacent tiles (since it always takes a turn to move onto woods)

- most plans where their capital resembles TAD's and is still size 2. on the bright side this is somewhat plausible - they founded their second city on t23 and got an empire score increase on t32, consistent with a 9-turn growth. they would have to have worked a 1-yield tile for a significant amount of time to NOT have a size 2 second city, which seems a little out of character for chev. but on the not-bright side this doesn't really preclude any of the below (as long as their capital grows in the next few turns), it just complicates the math somewhat...

sadly all of the following are plans that WILL work:

- a two-chop plan where both chops come at the capital. two chops for chev are worth 58 hammers, if we are generous and assume a fourth civic pop next turn. three projects cost 39 * 3 = 117 hammers. so the capital would have to make (117-58)/5 = 11.8 hammers for this to work, which is pretty plausible. they also don't need a second holy site for this as they will have exactly 24 on t38 when they finish the last chop. uh oh... i have a bad feeling about this frown on the bright side they can only escalate their chop yield (by 4) if and only if they simultaneously escalate their project cost (by 3) so really they will need 8ish more hammers than this. but they can do that with a 13 hammer capital (PFH + PFH + GFH + plains hill + palace + urban planning) and either a little bit of overflow from the last project or a little starvation. in my opinion this is very likely what their plan is, i don't think they would have committed to a project unless they were reeeeeally really confident they would beat us

- a two-chop plan where both chops come at the second city. at the second city a project costs 39, and a chop is worth 29 if they get a civic next turn, so city has to make 20 hammers over 4 turns to finish the projects, easy. this doesn't work for teru because we have one fewer turn due to the tiebreaker, and its production is too weak since it's just growing this turn, but chev's city could do it frown

- a two-chop plan where both chops come at different cities. if they chop into their second city they will have to get 10 hammers over 4 turns to finish one project, trivial, and if they chop at the first city, they will need 39 * 2 - 29 = 49 hammers over 4 turns to finish two projects, feasible.

had we figured out how to save an extra turn i think none of these would have worked, but now they all will. there is a big opening for chev shaped like our Teutoberg Forest plan - exactly that will work for them, and they don't even need the second city to do anything, just for the capital to finish 3 projects in 5 turns. dang it. if they don't finish a tech or civic next turn (and i admit they probably won't since the next civic is EE and we just got our fourth tech last turn with a science CS envoy), it gets a little hairier as they will get only 25 hammers from the chops and will need to make up the rest somehow. but this is probably doable with overflow...

so in all honesty we will get a pretty strong hint about what the outcome will be on this NEXT turn. if they finish NEITHER a holy site nor a project, they definitely haven't chopped and now need a builder in place for chops on adjacent tiles, possible but much less likely than a Teutoberg scenario. but if they DO finish a holy site, or ESPECIALLY if they finish a project, that is a strong indication that they HAVE chopped, which they would not be doing unless they are guaranteed to beat us now that they know our exact ETA.

weirdly that didn't cheer me up at all frown
Reply

on the other hand, meta-analysis: if we really have the EXACT SAME eta as chev and they're going to beat us by virtue of the turn order, surely there would be at least SOME posts in the lurker thread since we all showed our hands lol
Reply

Gosh, I hope we aren't boring those poor lurkers.
Reply

it's ok i have another gigantic sumo post almost ready to go

what lurker can resist that
Reply

LMAO HOLY SHIT YOU GUYS



geneva FINISHED A GALLEY. so if we had not saved those two turns by settling Terunofuji in their direction AND going galley-first at the expense of the religious race, they would have finished the turn we were supposed to attack and we'd be in deep shit here. okay NOW i feel better lol

chev sitch: they did the thing that tells us the least, finishing a holy site but no project. could have chopped or could be natural production, no way to say for sure. no pop growths for them either so hopefully one of their cities is too weak to meet the hammer benchmarks...
Reply

we did get early empire, and against my better judgement i went for victor first. fuck it, we're here to

a) fuck around and
b) find out

and 10ish promoted galleys is worth WAY more than 80ish clefs and beakers from 20 turns of Pingala in a size 3 capital (i hope...?)

with a monument first in geneva we are still on track for PP before the era change as long as we can boost it. then we will be sloooooow to get pingala online but it's chill, i'm chill, don't worry about it

also geneva has 8 feitoria and we don't need the maize for any of them so we can do the campus early <3

looks like TAD's galley is headed back to heal, so my 3rd galley is on deep scouting duty in the west starting now. gotta work up towards circumnav and contacts or we're dead af lol
Reply

gotta make some educated guesses about opponent positions soon so i can find them efficiently

really worried abt where we're getting this stupid +3 campus from :| will decide when we know about the religion

hoping the second hs at least rules out the "two chops at the capital" plan from chev - why build a second hs at all if that's what you're going for? should get a better hint about the overall sitch next turn (i claim for the second straight day)
Reply

really wish i could see chev's reaction when, in the middle of an ultra-tight religious race with half-turn margins, our empire score suddenly jumps 10 points on turn 35 mischief

so what i'll say about our opening is this: of the build orders that have us attacking Geneva BEFORE this galley build completes (which i think is more important than FtW) we did pick one of the ones that was fastest to the religion while also achieving that objective. it's not THE fastest, there probably exists an ordering that skips the third galley to do three projects in Hakuho with chops to get the religion on the turn we hit 24 GPP, which would be t37 with no second holy site. given what we'd have had to sacrifice for just that one more turn of acceleration, i guess i can't call what we've done here THAT suboptimal. if chevalier beats us by going double holy site -> builder -> chop 4 projects, ending on the first religion with absolutely nothing else, then hats off to them for out-executing us, but i guess it's not too damning an indictment of our build order...

fingers crossed that chev isn't using a spreadsheet and thinks our projects are worth just 12 GPP, which would put us on a t39 that is very convenient for them as the fastest eta for a one-chop plan (13 hammer capital would finish the 3rd project t39)... they have stated before (implausibly IMO) that they think micro is their greatest weakness so maybe?
Reply

if we land FtW i am guessing geneva should go monument -> holy site -> campus to hit campus #2 after the era change but in time for the all-important recorded history boost. then we need teru to hit size 4 for the campus asap which likely requires a trader (in hakuho after the shrine)

but if we MISS FtW, teru is hopeless and we need geneva's campus, which means we must go holy site -> campus there and skip the monument. but that's cool, we'll have culture incoming from hakuho's shrine and should still hit PP
Reply

right i owe you guys some foreign policy:

- we are still first in dom rankings. we are almost at the point where that will indicate that thrawn has paused longship builds for something - you'd think they'd have 6 or 7 by now if they were really going for it. not that our odds would be THAT much better in a long game with thrawn on 6 city-state captures, but it's better than if they try to rush US out of it immediately lol

- woden has a third civic, matching our time

- incurian pop growth

and, yes

- chev holy site
Reply



Forum Jump: