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[SPOILERS] Serdoa, Ichabod and Ex-Girlfriends - co-starring NH,Bigger and Lewwyn

(September 14th, 2013, 09:55)Serdoa Wrote: But I WANT to kill him frown

And I think delaying the AP is the better choice. It won't really benefit us all that much right now after all. I mean what do we have that gets the benefit? The AP... that's it. And I'm not even sure if that building itself gets its own bonus.

I want to kill him too, but we'll look like idiots if we attack with both vultures and lose. lol Best to be prudent about it. One axeman is no threat.
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Oops...misclicked with C and he moved onto the forest. frown

Iris is going to be 2 unhealthy with the forge and pop growth. Jowy has crab that we can use but I don't think he's going to accept anything except for ivory and I don't really want to give him that. Kurumi has cow that we can use, so I think we should offer him deer + pig for that.
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Hm... ok, so we will be in revolt on T120+T121. In that time we will connect the corn at the capital to our trade-network which means Iris will have just 1 unhealthy. Not sure if that really is an issue tbh. Also we are probably better off building something there that actually does give us health, as we will need it soonish anyway (religion + temple are 2 more pop).
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Okay I forgot that we had corn that we could hook up. lol Corn is actually two health so that's sufficient until we get religion into Iris. Hopefully we'll get our work boat past Kurumi and get a trade route to the guy behind him by then.

Also, I'm going to go ahead and turn off Avoid Growth in Heidi now, instead of next turn. I'm pretty sure Heidi will get the Rep happy over Isabella at size 6 since it's earlier in the city order. If I'm wrong then we lose 2 food I guess. tongue Actually no, since we'll be in anarchy and the whip counter will still decrement then, so we're good either way.
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P.Y.F.T.
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BaII offered us furs for stone and open borders (in one trade). I declined. But I'm wondering, what could he want to build with Stone? I assume it is not walls, so some wonder I guess. But is there anyone left that he can have reached already?

Also Open Borders: lol... BaII when you read this later: Never kill the warrior of someone else that isn't doing anything to your civ if you want good relations with them. I certainly am not willing to trust you even one inch after that as it showed that you are awfully opportunistic.
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Oh and he fortified his axe on the forested hill. Something tells me he wants to build a city there. I think we keep the chariot hidden and if he does and does not get a spear in we attack with the 3 vultures and the chariot.
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Ok, here is something special Noble (and everyone else who still reads this and wants to chime in)

We can either revolt this turn and next turn and then finish in 7 turns CS and revolt again (3 turns revolt) OR

T120: CoL @60% (266 adj. b / - 4 gold = 291 left)
T121: CoL @60% (266 adj. b / - 4 gold = 287 left) -> finish CoL
T122: Philo @100% (366 adj. b / - 108 gold = 179 left)
T123: Philo @100% (366 adj. b / - 108 gold = 71 left)
T124: Philo @80% (298 adj. b / - 56 gold = 15 left)
T125: Philo @60% (229 adj. b / - 4 gold = 11 left) -> maybe finish Philo this turn else next

At the end of T126 our GS will be born so it really doesn't matter when we finish it. We start a GA on T127, revolt to Caste and Pacifism and Theo (which we have spread to good GP-cities) and get GPs while we research CS and at the end of the GA we can switch back to Slavery, CS and OR.

We should be able to get CS in ~4 turns in the GA I think (especially with several scientist specialists running) so we should have it by T130 as well as if we just do the revolt stuff but obviously will only benefit later when we actually revolt into it. Still I think that is much better than eating those many turns of revolts. And we should be able to get some GP. For example Pamela can have 7 without starving. +2 from the Colossus. Gives a total of 23 GPP / turn. x3 for GA and Pacifism for a total of 69 GPP / turn. That's 552 points in the GA. Iris can run into starving and generate 102 for 2 turns and another 93 for another to generate the 300 GPP one. The capital or Heidi probably can do the 400 one, just have to check if we can slow down Pamela long enough without sacrificing the 500 one to do it.

There are probably better alternatives but I'm right now really tired (and also not very good at this stuff). Anyhow, let me know what you think in general, I assume 3 GPs are definitely possible in the GA, more with heavy starving in some cities probably.
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I think this is a good time to do a GA.
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Someone knows if I first get GPP and then lose pop if I starve or the other way round? So if I have 8 pop and all set to scientist but 0 food in the foodbox, will I first produce 24 GPP and then starve to 7 or will I first starve and then produce 21 GPP?
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