Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[69] Ginger and Miguelito do as fortune commands

We will try to build Hanging Gardens in a border city, as a culture bomb. If there are any forests left here by the time we finish mids and math then we might stack the two wonders for Engineer GPP, but I find that doubtfully optimistic bc Pyramids are ffing expensive
Peace is non-negotiable
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Hmm I think I'll try for this much more defensible pair of cities that skirts away from the holy culture. North plant is in danger of being invalidated by Nauf planting across the river, but I'll just burn it if he tries to split me in two like that. These orange cities do give up the Stone to him, but will at least apply some partial pressure, secure the depth that I want, and allow me to focus on settling the reachy pink plan up in the north.

Also if he wants to settle for stone first ring, these cities put *him* at the cultural defense disadvantage, rather than me. I consider that hammer multiplier on static defense forces to be more valuable than the extra stone.

Edit: ignore the orange BFC without a dot near Javert, that's just my cursor when i took the screen shot
Peace is non-negotiable
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looking at this once more, consider the possibility of just ceding the ivory to naufragar. Neither it nor the stone are vital if we can secure the north, which in turn is quite vital. Of course we don't have to decide this now, but we should avoid a mentality where we have to get it at all costs.

You've mentioned nauf being a psycho, and after your last game I can't blame you, but if he goes into eternal revenge mode with another player we might benefit. Commodore managed / was lucky in 64.
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(January 22nd, 2023, 18:11)Miguelito Wrote: looking at this once more, consider the possibility of just ceding the ivory to naufragar. Neither it nor the stone are vital if we can secure the north, which in turn is quite vital. Of course we don't have to decide this now, but we should avoid a mentality where we have to get it at all costs.

You've mentioned nauf being a psycho, and after your last game I can't blame you, but if he goes into eternal revenge mode with another player we might benefit. Commodore managed / was lucky in 64.

I think we should make an attempt to take it if it's still up for grabs, but I second that expanding north is more important. 

Analyzing our opposite on this continent: he's very clever, and I think that unlike Gav he doesn't believe that Civ is zero-sum, but he has a habit of aggressive and splashy moves that don't strictly help his win chances, which he *fully commits to*, followed by backwards-working rationalizations as to why they were actually justified, as opposed to the real reason—his heart is won over by the fun and the splash of the attack

Also we know he had a seafood start so hes probably on the west coast of our blob facing in towards us. Peace might be possible but will always be uneasy and opportunistic this game. I would not be pushing these buttons if we were on some kind of chokepoint map
Peace is non-negotiable
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Like a good neighbor, Joao is there  mischief
This is an awkward and very vulnerable border, but also really unprofitable to war across. Long term I'd like to trade Carthage Ivory for Gems. 
They might try to raze Ursula to open up a gems city but surely that's bad ROI. 
Also peep that Copper and Horse still unhooked smoke

In C&D/PBSPY, we see that either Pindicator or Gav picked up Polytheism a few turns ago, this does offer Nauf competition for Oracle. 
Also rival worst pop is 8000  yikes
Peace is non-negotiable
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And naufragar has just 2 cities - that can be excused with stonehenge, but still a good sign.
Btw I think stonehenge should only be built if it also works as a culture bomb to claim some important piece of land. Agree?
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(January 25th, 2023, 16:14)Miguelito Wrote: Btw I think stonehenge should only be built if it also works as a culture bomb to claim some important piece of land. Agree?

I agree that you should aim for that, but it can be worth building without it. Similarly, building it in the "wrong" place might paint a huge target on that city, like what happened in PB56.
Making use of the prophet is another worthy reason for building it ofcourse.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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I like Stonehenge the more cities I plan on placing. Its basically a partial creative; usually helps grab a few resources / city placement.

I find the lack of immediate workboat the new city disappointing. Or is that copper mine like 1 turn from being done?
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It's obviously better in a second city, but I like capital stonehenge with a lot of land too. Or maybe with an early religion.
Past Games: PB51  -  PB55  -  PB56  -  PB58 (Tarkeel's game)  - PB59  -  PB60  -  PB64  -  PB66  -  PB68 (Miguelito's game)     Current Games: None (for now...)
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Nauf settled his third this turn

I don’t like the Stonehenge play, just grab Oracle if you went Religion

Mjmd the copper mine was actually slated to be finished this turn but sacrifices needed to be made to get a granary chop in on time in the southern city. Worker micro has not been perfect, I’ve lost one or two turns here and there since I stopped simming, also I ended up whipping rather than chopping the Granary in Javert, which stings but we’ll work it out.

Ursula will just work Copper because it’s a better tile, and probably make it’s own workboat, with a chop perhaps. Capital has to carry the burden of making another worker, two settlers and some damn units so we’re stretched pretty thin at the moment.
Whole point of settling this city was to work Copper (and crab), we had hookup via Capital third ring anyways
Peace is non-negotiable
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