Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[PB74 Spoilers] Dreylin Blues is on a Mission from Cod

Turn 45

They finally attacked!!!!
[Image: RfVlTyL.jpg]

So the dude that survived last turn gets promoted, and he & new dude fortify. If the rolls go poorly for them, they could be left attacking with the Warriors across the river, since they'll see I whipped for another Warrior.

Of course the longer that Cod distracts them, the higher chance they forget that I still have a Worker. Research set to 0% now that Hunting is in so that I'll have a large enough stash for an upgrade if the chance arises.  shhh

I also ran some sims of Warrior vs. Chariot to see whether it would be worth attacking out at the individual Chariot reinforcements. The average seemed to be 2-3 lost Warriors, which I figure is worth a punt given the results at Cod ... but the first Warrior dies without inflicting any damage, so turns out to have been a bad bet. Although at least it was decisive and I didn't end up losing any more.
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Turn 46

Cod has fallen; now "We're on a Mission from Anchovy".

Anchovy turtle; can we last the 4t for borders to pop? Doubtful.

Chariot noses around the Mountain; so much for the sneaky reconnect. Worker heads off towards Amicalola, though I'll probably be killed before he gets there.
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Turn 47

Am I dead yet - no
Warrior count - 5
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Turn 48

Am I dead yet - no
Warrior count - 5
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I did like all your reporting fyi. I was VERY sad that you got rushed. For what it is worth you still easily won thread title naming contest.
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Thanks for the kind words, Mjmd.

Being honest I am both disappointed and relieved at being eliminated so quickly; I joined the game on a bit of a whim and then got a bit overwhelmed with all the things I'd forgotten and that had changed. I didn't think I'd take it too seriously, and then I started looking at a micro sheet to remind me of stuff and a lot of stuff came back and started using one and really getting into the numbers and looking forward to the turn coming around. But all the time I was also kind-of dreading the later game commitment that these games entail.

So good and bad.

Will I join another game ... that's a definite maybe. If anything, getting eliminated early means I don't quite feel I've "got it out of my system" again, and do I still have unfinished business with the game?

... and I'll be interested to see the full map.  twirl
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Turn 49

Am I dead yet - no
Warrior count - 5
Turns to Border pop - 1
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Turn 50!

Am I dead yet - no*
Warrior count - 2
Borders - popped

*I expect I will not see the end of the turn.
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GG Dreylin! Sorry you drew the short straw. I don't think there was very much you could have done about this.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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I think they executed the rush well; I made a few mistakes, but I don't think they made a difference to the result. Spotted it coming before it came and planted Anchovy on the Copper is probably the only thing that could have stopped it.

I'm still looking for through the lurker thread for the final map, but I do feel like our capitals were a notch closer than I had expected from the setup discussion...
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