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[PB 61 - Spoilers] rekenner stands the Test of Time. ... Hopefully.

I play in windowed mode. When I don't click to maximize the window (so it fits into the screen leaving the task bar visible) I get the failed screenshots. Annoyingly it always reverts to starting unmaxed. I could probably fix this in some ini?

Fwiw I enjoy using the BUG dotmap feature that Charriu mentioned in the tech thread.

A is terrible imo. Your first few cities really should claim new food resources.

E seems ok, although it will still take 5 worker turns to farm and I'd miss foodsharing. I like 1W (on the river, you mentioned it) better despite losing the 2h plant. Also gets another cottage for the capital. Or 2N of the sheep, for max food resources? The hill sheep isn't a terrible tile even before AH (and you said you wanted to get that early anyways). The F2 plant then would have something to work from the start.

For third city I'd suggest 1S of Wine. Admittedly that doesn't claim food, but it can be remedied with one or even 2 FP farms - although those cost a lot of worker labour. You then get access to those awesome wheat spots. Also a good capital cottage grower. Dry rice is the worst food resource, no need to hurry for that.

The desert stone hill is a very bad tile. No more yield than a PH mine, and it takes forever to improve. Really. I quarried a desert marble for Oracle in PB49, that might have been one of my worst decisions in that game. Of course if you want the pyramids you'll have the time to connect it. The best use of the tile imo would be planting on it for a 2h city tile, but I like the riverside plains better. Is 3W of the capital cow a floodplains or just desert? If the former planting on stone seems more interesting.
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I concur with Miguelito's excellent suggestions. An ideal second city can share some of the capital's food resources and grow cottages but also brings in new food resources of its own. You never want a second city that only steals away good tiles from the capital which rules out the comparatively drier terrain to the west. Either the tile south of the rice or two tiles south of the rice / two north of the sheep looks like the best spot depending on what else is out there in the fog. (Non-Creative would never take the site two south/north of the resources but Creative leaders can pick these kind of locations.) There's plenty of time to scout over there and see if anything changes the decision. After that, I also agree that the tile south of the wines is probably the best spot for a third city unless something good turns up elsewhere. A farmed floodplains (admittedly expensive in worker turns) and a plains cattle pasture gets the city to +5 food/turn with good production and that spot is a bridge to the better locations off in the northwest. And yes, desert stone is a bad resource. Creative/Imperialistic shouldn't be engaging in early wonder building, it wants to claim as much of the map as possible and worker labor is going to be in short supply to keep up with the ever-booming growth of the empire.

Any new scouting information since the last image?
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(July 13th, 2021, 17:45)Miguelito Wrote: I play in windowed mode. When I don't click to maximize the window (so it fits into the screen leaving the task bar visible) I get the failed screenshots. Annoyingly it always reverts to starting unmaxed. I could probably fix this in some ini?

Not by INI-setting but you can set this in the options of every shortcut:

[Image: maximized.jpg]

Edit: Normally, screenshots should not failing in non-maximized windows unless some pixels are not placed on the screen, e.g. because you moved the window partial out of the screen.
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There's a whole load of new scouting info, we've rolled turns 8 times in the last 2 days, but I've had a couple busy days at work. I'll put together some screenshots .... soonish. I'm going to go blueberry picking in the morning.
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Mmm, I love me some blueberries.

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Lost a 92% combat vs a Panther. Rest in Peace, Scout. Rest in Peace, map knowledge. :D

I'm going to wait a couple more turns before posting a new scouting roundup, as I'll have horsies revealed soon.

Also, I was going to post my blueberry haul here, but I figure I'll post it in the main thread, so the other players can get jealous check it out
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Lost an 89% combat vs a lion. Yeah, uh. It was even the warrior near where my second city would be going, so I either send the settler out unescorted or delay it by like 3 turns.

...

Fun game, eh.

Whatever.

I'll put some maps up after my D&D session today.

Looks like my next like 4 builds after this settler are going to have to be warriors, I guess.
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Where do you want to settle the second city?
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Would be nice if I could actually give an informed answer about that! Uh, probably the hills plain next to the super sheep tile, it also has silver and horses first ring. It might make settling for later resources awkward, but I won't get any more map information between now and settling so.
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