Turn came in. Good news and bad news. Good news he doesn't have any archers in his city. He whipped a warrior. He could be getting archery this turn in which case the over flow would go into an archer, which would be just as bad... so here's to hoping. The bad is that the southern warrior while not a threat will help protect him by slowing me down. You'll see in a minute.
Let's look at the field:
![[Image: Screenshot2011-04-28at103904AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-28at103904AM.png)
![[Image: Screenshot2011-04-28at103915AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-28at103915AM.png)
These two screenies show it all. Serdoa has 3 warriors next to my city and he whipped a new on in the city. Question is how fast can I get axes up there? Turns out not very fast if he pillages the road in the south. You'll notice the warrior on the roaded forest in the second screenie. I could have upgraded 2 axes in the border city and had a decent chance of rushing the city from there, but this warrior in the south will have 40% odds of taking the city if I don't upgrade the warrior in Eureka. I can't take that risk
such a shame. If he had waited one turn to declare that warrior would have been on the road as was my intention, but he'd only been built at the end of turn. So I upgrade him and sadly put my dreams of taking Besh on hold.
If the warrior runs I kill it. If he pillages the road I kill it. But if he pillages the road that 3 worker turns to get it back up and a two turn delay for axes coming from Eureka until its repaired, not to mention it cuts copper to Mt Nebo(though Mt. Nebo is going to build a monument next).
So he's slowed me down and prevented his destruction.
Lets look at that first screenie again, I have a warrior there in the middle of his territory, but its safe. Why? because his capital is where I indicated and he would not have a unit on a road 1 tile out from the city. Its either in the city or 2 tiles down the road. So I fear nothing there. In Besh he has one warrior which will have to cross a river to hit me. I feel relatively safe there too. Now that warrior can pilage the road and connection between the two cities (the capital has no other connection to the river) but I'll probably lose the warrior because Serdoa will move a warrior next to it next turn. Or next turn I could head towards the copper.
Now Serdoa says in his email he'll have axes and spears in 2 turns. Well thats an exaggeration, especially if he doesn't have archers in Besh yet. His settler is probably on the way there and most likely he meant the settler was 2 turns from settling on the copper. That means the settler is in the Eastern x right now and will move to the western x this turn. On my next turn I can move to the forest next to the settler. He can then settle the city and I'll move next to the city. If he doesn't have an escort, he's dead. If the escort is a turn behind he may pull his settler back and wait giving Scooter time to get his chariot there. And if he pulls back then my warrior can get ahead of him.
Its a race. If he has a warrior on top of his settler or even trailing by 1 tile I might be too late to prevent the city from going up. Serdoa's tech has dropped precipitously. You can bet he's running 0% for gold. We'll see if he can make enough gold to upgrade a warrior in his copper city before Scooter gets there. And even if he gets his warrior into the city, I might risk it and throw my warrior at him.
What does this boil down to? I'm in race to stop copper. I'm going to have to delay my rush. I'm probably going to have to go with the defensive/pillaging war and tech cats ASAP. You may notice I've set my tech to 60% and have writing in 6 turns. It says 4 after the turn end because the cap grew and is working a cottage. But, thats whipped next turn for a granary.
Esoteric is 4 turns from a WB too. Given my position I can have Keystone and Esoteric focus on economy. Eureka can pump out axes (whipping 1 next turn) and Mt. Nebo can build a monument, granary and a warrior or axe if need be. Even if the rush falls apart I'm in a better position to expand and grow and thus more likely to tech up and be able to crush Serdoa in the future.
Let's look at the field:
![[Image: Screenshot2011-04-28at103904AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-28at103904AM.png)
![[Image: Screenshot2011-04-28at103915AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-28at103915AM.png)
These two screenies show it all. Serdoa has 3 warriors next to my city and he whipped a new on in the city. Question is how fast can I get axes up there? Turns out not very fast if he pillages the road in the south. You'll notice the warrior on the roaded forest in the second screenie. I could have upgraded 2 axes in the border city and had a decent chance of rushing the city from there, but this warrior in the south will have 40% odds of taking the city if I don't upgrade the warrior in Eureka. I can't take that risk
such a shame. If he had waited one turn to declare that warrior would have been on the road as was my intention, but he'd only been built at the end of turn. So I upgrade him and sadly put my dreams of taking Besh on hold.
If the warrior runs I kill it. If he pillages the road I kill it. But if he pillages the road that 3 worker turns to get it back up and a two turn delay for axes coming from Eureka until its repaired, not to mention it cuts copper to Mt Nebo(though Mt. Nebo is going to build a monument next).
So he's slowed me down and prevented his destruction.
Lets look at that first screenie again, I have a warrior there in the middle of his territory, but its safe. Why? because his capital is where I indicated and he would not have a unit on a road 1 tile out from the city. Its either in the city or 2 tiles down the road. So I fear nothing there. In Besh he has one warrior which will have to cross a river to hit me. I feel relatively safe there too. Now that warrior can pilage the road and connection between the two cities (the capital has no other connection to the river) but I'll probably lose the warrior because Serdoa will move a warrior next to it next turn. Or next turn I could head towards the copper.
Now Serdoa says in his email he'll have axes and spears in 2 turns. Well thats an exaggeration, especially if he doesn't have archers in Besh yet. His settler is probably on the way there and most likely he meant the settler was 2 turns from settling on the copper. That means the settler is in the Eastern x right now and will move to the western x this turn. On my next turn I can move to the forest next to the settler. He can then settle the city and I'll move next to the city. If he doesn't have an escort, he's dead. If the escort is a turn behind he may pull his settler back and wait giving Scooter time to get his chariot there. And if he pulls back then my warrior can get ahead of him.
Its a race. If he has a warrior on top of his settler or even trailing by 1 tile I might be too late to prevent the city from going up. Serdoa's tech has dropped precipitously. You can bet he's running 0% for gold. We'll see if he can make enough gold to upgrade a warrior in his copper city before Scooter gets there. And even if he gets his warrior into the city, I might risk it and throw my warrior at him.
What does this boil down to? I'm in race to stop copper. I'm going to have to delay my rush. I'm probably going to have to go with the defensive/pillaging war and tech cats ASAP. You may notice I've set my tech to 60% and have writing in 6 turns. It says 4 after the turn end because the cap grew and is working a cottage. But, thats whipped next turn for a granary.
Esoteric is 4 turns from a WB too. Given my position I can have Keystone and Esoteric focus on economy. Eureka can pump out axes (whipping 1 next turn) and Mt. Nebo can build a monument, granary and a warrior or axe if need be. Even if the rush falls apart I'm in a better position to expand and grow and thus more likely to tech up and be able to crush Serdoa in the future.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”


![[Image: Screenshot2011-04-29at95541AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-29at95541AM.png)
![[Image: Screenshot2011-04-29at95606AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-29at95606AM.png)
![[Image: Screenshot2011-04-29at14050PM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-29at14050PM.png)

![[Image: Screenshot2011-04-30at115159AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-30at115159AM.png)
![[Image: Screenshot2011-04-30at115515AM.png]](http://i1090.photobucket.com/albums/i370/Lewwyn1/Screenshot2011-04-30at115515AM.png)