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[spoiler] Civac fixes it (again)

absolutely.

btw ... sign up at https://civ.zulan.net/pbspy/ and you can get status updates on pb55 (it hasn't started yet).
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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There is a fairly similar start in another game here. It turns out that if you do the work boat start right it's better. The worker start can be improved too after similar patterns and the result is that it pays 13 hammer and possibly some commerce for the built mine which is not worth it. (The rest is exactly the same.)

I'll try to tinker with it some more.
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The mine is nice but not worth the worker turns ... he should be doing something else.

i was tinkering with a excel / google docs sheet that can mirror the early game ... would that help?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Sure but I essentially copied something I saw in some other thread here. Annoyingly, it's better than the stuff I tried. Will post it later.
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T8 work boat fin, work fish, build warrior
T10 growth to 2, switch to worker, warrior 4/15, work fish + elephant
T17 worker fin, build worker, improve wheat
T21 wheat fin, work wheat + fish, switch to warrior 4/15, worker 39/60
T22 move to forest
T23 chop forest
T24 growth to 3, work wheat fish + elephant
T25 warrior fin, build settler, switch to worker 39/60, chop fin
T26 worker done, move to forest x2
T27 chop forest x2
T29 chop fin x2
T30 settler fin

In total we will have 2 worker, 1 settler, 1 warrior, size 3 with 8 food and an amazing 32 hammers overflow for the next build. Research is slightly faster than with worker first too.
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T11 finish worker was 1st view ... this is worker T17 ... 6 turns ... 5 of which was mining ... so not much different.

32 overflow should go into Settler ... for 48h ... that is half a settler.
Sounds like we need more warriors.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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It's possible we could whip or build an axe even depending on copper. But yeah, after the overflow is stored in a settler or worker we probably need a warrior or 2. It's also possible though unlikely the new city can provide one.
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[Image: s7y8jMi.jpg]
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Settle in place?
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looks right ... I will start Argic and the WB.  But I will not finish turn.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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