Okay, I inherit a civ that lost pretty much all its bloodpets but has a second city! sunrise089 really needs to figure out how to stop losing 90% battles, it took 3 untis to kill a stinky goblin
. Here is an overview shot (I will probably squeeze a second bloodpet in before that Worker):
As is our wont, we settled close to an opponent
. Demographics:
So we are pretty much last in GNP and production. We're not exactly gang busters in crop yield either. At least we are #1 in military, maybe we can actually hold this aggressive city.
sunrise089 asked how this could happen; I know of at least one settled great person from a lair which is 2H and 5G. That's a huge boost at this stage. Clearly other teams have gone more vertical than we have as well, probably not stopping for that early settler. We can't build elder councils, the big Achilles heel for the Calabim, which also means no God King. Once we get CoL in and get our Governor's Manors and Aristofarms online (not to mention the Incense tile) we should pick things back up. I hope
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After CoL we will go Mining -> Bronze Working. Then its Writing -> HBR -> Trade -> Feudalism.
Darrell