Looks like the age of the cataphract came and went very quickly.
[SPOILERS] Athlete and Lewwyn are SHAKA OF THE VIKINGS
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luddite Wrote:Looks like the age of the cataphract came and went very quickly. I know right? ![]() I'm hoping that when I do go to war with Nakor that he'll have wasted a good amount of phracts on Seven. That way I have less to deal with since I'm still going to be relying on pikes ![]()
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Another turn, two more buildings go up. I'm going to whip two more next turn as well. Set tech to zero. Will be able to finish PP in 3 turns with one turn at 0, two at... I forget if its 90 or 100%. Either way its 1 turn faster than if I leave it as is.
On the foreign front: ![]() Nakor finally attacked... He's been sitting in front of that city for about 5 turns. THEY ARE ARCHERS! YOU HAVE PHRACTS! This should have been over about 2 turns ago. I think he wanted to wait for cats, and I'm not calcing the odds here, but yeah he had at least 2 cats read 2 turns ago, he was waiting for 3 more XD. As it stands, we have to let this comedy play out one more turn. No sign of activity on the island city. Ruff could be sitting around a while. Though at the speed these turns are going now (2 per day) That might turn out not to be as long.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
SO turn came last night and I didn't have time for an update. I got another courthouse, forge, granary. Whipped a couple courthouses as well this turn.
In other news, Remember when Nakor hurt all the units in that city? Seven sends me this message. Quote:Sweet! ![]() ![]() ![]() SO this turn I got to see it for myself. The reason he razed it and didn't capture was to build his own city west of that site on the incense: ![]() Thats pretty funny. Seven is running away at this point. Lib may have been the tipping point, but he was ahead even before that. Another shot that I found funny was this: ![]() Silly barb Galley can't escape this small island ![]()
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Diplo from Nakor:
Quote:Hey Lewwyn, Not yours.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
What's up with those elephants? They're small and...blue?
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone. ![]() ![]() Yeah those elephants are a bit cold. And guess what? Even more barbarians! ![]() It one of the more ridiculous things I've seen. A pack of barbarian galleys out in the middle of the ocean around an 8 tile island. Ah well. AT home I finished 3 courthouse, 1 market and 1 lib? I think. Dunno I played it last night. Theres a turn in my inbox though. So I'll go play it and we'll see what this turn brings. Oh and I told Nakor: Quote:Hey Nakor, A) its true, B) it doesn't matter if he knows they are poorly defended as he doesn't have galleons. XD C) it needles him about being behind in tech.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
I played, set tech to zero for gold, I can tech gunpowder in 3 turns after 1 turn at 0. I figure I should get gunpowder because... well lets face it I'm going to war and I'm not gonna be making the best use of the economic techs in a little bit. Then the game is over. I wanted to tech education but I know in 5 turns I'm gonna be churning out units and not unis.
I finished 2 more courthouses, 1 trading post and 1 catapult in Odin. Odin has no more economic buildings to build. So sound the gongs of war.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Sorry, not a substantial update. A couple of things built, Gunpowder in 3 turns. And I'm going to tell Nakor the NAP is up next turn. From there we have a 5 turn cool down so Turn 181. I've got to start switching builds to military again. I will not be quite a force, but hopefully I'll provide a distraction.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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