December 13th, 2011, 07:47
Posts: 8,800
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Joined: Apr 2006
There should be a rule, Krill is only allowed to mock if he's paying attention  .
Darrell
December 13th, 2011, 07:59
Posts: 23,616
Threads: 134
Joined: Jun 2009
You know if I'm paying attention and give you hints then if you managed to win the game everyone would only say it was because of me  I'm just giving you a chance to win a game...for once.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
December 13th, 2011, 08:34
Posts: 3,390
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Joined: Dec 2009
Krill Wrote:You know if I'm paying attention and give you hints then if you managed to win the game everyone would only say it was because of me I'm just giving you a chance to win a game...for once.
Well, Darrell did win FFH II PBEM 13.
December 13th, 2011, 08:49
Posts: 23,616
Threads: 134
Joined: Jun 2009
Thought that was a joint victory?
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
December 13th, 2011, 10:00
Posts: 8,800
Threads: 75
Joined: Apr 2006
Winning correlates with fun but is not causal. Credit for winning isn't even correlative  .
Wait, I'm talking to Krill. Winning equates fun  .
Darrell
December 13th, 2011, 11:01
Posts: 23,616
Threads: 134
Joined: Jun 2009
Correction, winning in new and interesting ways is fun.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
December 17th, 2011, 10:18
Posts: 8,800
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Joined: Apr 2006
Gifted nospace four Bombers. Dave has not concentrated forces, perhaps wisely. I will stage next turn and post the battle plan.
Darrell
December 18th, 2011, 07:28
Posts: 8,800
Threads: 75
Joined: Apr 2006
Dave has two main naval stacks:
One stack of Destroyers and Battleships:
And another stack with transports but less Navy near Jaffa:
The first is an apparent feint; without any transports I don't see what he hopes to accomplish. Even if some move up t172 without air support it won't be enough to cause me much harm. The second then is the threat. It is in a spot where in theory he could move on either myself or nospace. However, unless those Transports are already full (unlikely) and he is willing to put them in the open (unlikely) the most he can do is threaten an island. So I think he is going for Kenya. If he moves 974 he is out of air strike range so he can safely attack.
I think I will just raze cities and let him take the march up my coast. With Mech Infantry on defense it won't be easy.
Darrell
December 18th, 2011, 07:32
Posts: 8,800
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Joined: Apr 2006
Hmm...there is a potentially clever trap I might be able to pull off. I wish my kids could make their own pancakes  .
Darrell
December 21st, 2011, 16:36
Posts: 8,800
Threads: 75
Joined: Apr 2006
Hmm...unless I'm missing something this is good.
Darrell
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