A learning SG for three players who have started to learn FFH on their own, but wants to improve faster. Lots of discussions and some thinking ahead! The turnplayers are:
Brian Shanahan
Haphazard1 (from turn 180)
kjn
Hart (on leave since turn 180)
Leader: Capria of the Bannor
Difficulty: Emperor
World Size: Standard
Game Speed: Normal
Raging Barbarians, Living World, Wildlands, and All Unique Features
For those playing around, at turn 100 our cities changed names:
Interesting waypoints:
Original proposal behind the cut:
Brian Shanahan
Haphazard1 (from turn 180)
kjn
Hart (on leave since turn 180)
Leader: Capria of the Bannor
Difficulty: Emperor
World Size: Standard
Game Speed: Normal
Raging Barbarians, Living World, Wildlands, and All Unique Features
For those playing around, at turn 100 our cities changed names:
- Torrolerial became Bologna
- Vallus became Paris
- Trinity became Oxford
- Tentatio-onis became Salamanca
Interesting waypoints:
- Choice of map, with savegames
- Calendar or Animal Husbandry?
- Calendar or Mysticism first?
- Turn the Zeroth
- Our first dotmap
- Lucky Scout Is Lucky, with savegame
- Turns 1 to 25, with savegame
- Turns 25 to 45
- Graphs, saves, and the future from turn 45
- Our second dotmap
- Turn 65 save
- Turns 45 to 65
- Our first micro spreadsheet, with quiz!
- Turns 65 to 79, with savegame
- Turns 79 to 90, with savegame
- Thoughts for after turn 90, and some C&D
- Turns 90 to 100, with savegame
- Turn 100 warrior build crash program, with savegame
- The crappiest Pink Dot, ever
- Turns 100 to 109, with savegame
- Turns 109 to 119, with savegame
- Turns 119 to 129, with savegame
- Turns 129 to 139, or How to not do C&D, or A good plan, violently executed now, is better than a perfect plan next week.
- Graphs and savegame
- Turns 139 to 149, with savegame
- Savegame for turns 149 to 159
- Report for turns 149 to 159
- Turns 159 to 170, with savegame
- Hart the dotmapper
- Turns 170 to 179, with savegame
- Turns 179 to 189, with savegame
Original proposal behind the cut: