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Chairmen NobleHelium and Gaspar Demand Your Presence in the Collective

Gaspar Wrote:2 Bows complete next turn from overflow, so we should be fine if our dear friend Lewwyn decides to annoy us again.

Any chance of snagging that tundra city from Lewwyn with them?
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oledavy Wrote:Any chance of snagging that tundra city from Lewwyn with them?

Its been discussed. wink

I mean we'll probably move them into the tundra as the closeness of Lewwyn basically requires sentries in the area. If we get them out there and hes got a warrior defending the city, well... why wouldn't we?
I've got some dirt on my shoulder, can you brush it off for me?
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Two things.

1. I edited the City Names into the first post as a quick reference, especially as we'll be needing three very soon. I think I like Port Yang and Deep Community for the two island sites.

2. I didn't fully play the turn, just popped it open and poked about, but we'll have something interesting to talk about when we settle the stone site.

(Builds intrigue)

Anyone care to guess what I saw?
I've got some dirt on my shoulder, can you brush it off for me?
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Gaspar Wrote:(Builds intrigue)

Anyone care to guess what I saw?

Yeah, but mine doesn't count.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Gaspar Wrote:Anyone care to guess what I saw?

I'll hazard a guess:

[Image: Aliens.jpg]
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Gaspar Wrote:Anyone care to guess what I saw?

Marbles?
EitB 25 - Perpentach
Occasional mapmaker

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[Image: images?q=tbn:ANd9GcT-R3YweXva8qOiEVhyikB...sVEVFA&t=1]
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So, this was probably the best turn we've had all game. Unfortunately, I have to half-ass the report a bit because I'm exhausted. But let's at least give you a glimpse. First, we settled Factory Drift on the stone. Settling revealed this:

[Image: t48a.jpg]

So that's a bit more than an island, yes? NH speculated that via canals it would be a pre-Astronomy way of boating our rivals. Additionally, the one nice thing about Pro is there's real advantage in settling things first, since its a lot harder to wrest cities from defensively promoted units behind walls.

Then we moved our galley for gold in the north and discovered this:

[Image: t48b.jpg]

Gee, that looks familiar, no?

We banged out a couple bowmen with overflow that complete at end of turn. Following turn we'll have 2 more. Then we'll have 4 Bowmen. Where should we put them, ho ho ho?

[Image: t48e.jpg]

The Furs/Sheep city founds next turn, Gold the turn after that.

[Image: t48f.jpg]

In the middle, exploration revealed little.

[Image: t48c.jpg]

Likewise in the tundra.

[Image: t48d.jpg]

Then, I hit end turn and...

[Image: t48g.jpg]

jive Popped one! That yield will come in handy, friends.


Demos:

[Image: t48h.jpg]
I've got some dirt on my shoulder, can you brush it off for me?
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Good report. wink
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Gaspar Wrote:Then we moved our galley for gold in the north and discovered this:

Gee, that looks familiar, no?

Ooh, my, that is nice.

I think, if I counted tiles correctly from the 4 different screenshots I used, that those wheats are 20 tiles apart. Which means it's not the same island. Any chance you can grab them both? wink.
EitB 25 - Perpentach
Occasional mapmaker

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