NobleHelium played T131 solo, with a little "input" from me via text message and Lewwyn via gchat. The input was minimal since Noble was basically impossible to talk to without him being within melee range. Since I'm pretty sure Lew or myself would have killed him given the opportunity. Its too much work (though doable) to screenshot my text messages to show you just the sort of thing that was going on, so instead I'll show you the situation then give you the conversation Lew and I had this morning, or as I like to call us, the Battered Wives Club. [BTW - I prefer the RB wink smiley to the CFC one.]
So the crux of the issue is this:
Commodore accepted peace with Dave after getting the bloody nose that Noble posted earlier. Well, once he accepted that peace lo and behold all those units that were hanging out near Palaven in the T130 SS had to go somewhere. Here's where they went:
I'm not going to do one of my usual breakdowns because its not really necessary. The necessary part is the number of units we're talking about here:
In the vicinity of Kusari/Caldeum:
6 Rifles
2 Muskets
1 Knight
4 Cats
In Kusari:
1 GG Rifle
3 Rifles
2 Muskets
4 Longbows
1 LK
2 Cats
The combination of that force with what we had in Caldeum/in range of Caldeum at the beginning of turn could roughly be described as "probably not enough... if Commodore completely empties Kusari." Of course, its incredibly unlikely that Commodore completely empties Kusari for a variety of reasons, not least of which is the fact that he's been drafting it hard and surely needs the HR happy. Nonetheless, that was largely the story of the turn. Noble scrambled some units as best he could and we can probably handle the invasion should it come, but we'd definitely prefer a few more turns. I do definitely think he's coming to visit soon, he just teched Steel so no doubt we can expect the Cannons rolling off the Holy Roman lines soon. We'll ride his coattails to it next, though we teched Corporation this turn for the free trade route.
Overwhelmingly likely, caution in this situation means we'll probably wait an extra turn or two to finish off Yuri. But, rumor has it that Noble "Fucking hates this insistence on killing Yuri ASAP." So we'll not speak of that again.
Other stuff occurred this turn of course, though I have to piece that together from the save. We settled our 18th and 19th cities, Towers of Sin and Core of Arreat. Of course, it has been so long since I so much as loaded D3 that I don't precisely even remember what places these names refer to. Towers of Sin is the crappy deer/whale city we basically put off until it wouldn't impact # of cities maintenance.
Core of Arreat is the "Alamo" city:
The sexy workshop on the Ivory was my idea, fwiw.
Other than that, there's basically 3 projects going on in the empire: (1) Statue of Liberty build in the cap (2) Granaries, Temples and the like going up in the new cities and (3) MOAR UNITS. On that, here's the end of turn state of the Sanctuarese military:
Another 5-ish Rifles completing next turn and so on. I'll probably do a city-by-city sometime soon, maybe when the GA is done, since its been about 25 turns since I've done a comprehensive state of the empire bit. Here's EOT demos. We finished Corp mostly on overflow so we only ran 50% slider. Not quite sure that we're in demo suppression mode but we're clearly in front at this point so if that ends up being a side effect good. No suppressing that MFG #. I think the political divisions are as such that there's really no reason to worry about a dogpile, however.
The chat with Lewwyn as promised follows. We didn't really talk about Noble freaking out as much as I remembered we had and I had to edit heavily for spoilers from other stuff but there's a funny story in there and some analysis of the game from me and Lew.
Warning: Chat not family friendly.
So the crux of the issue is this:
Commodore accepted peace with Dave after getting the bloody nose that Noble posted earlier. Well, once he accepted that peace lo and behold all those units that were hanging out near Palaven in the T130 SS had to go somewhere. Here's where they went:
I'm not going to do one of my usual breakdowns because its not really necessary. The necessary part is the number of units we're talking about here:
In the vicinity of Kusari/Caldeum:
6 Rifles
2 Muskets
1 Knight
4 Cats
In Kusari:
1 GG Rifle
3 Rifles
2 Muskets
4 Longbows
1 LK
2 Cats
The combination of that force with what we had in Caldeum/in range of Caldeum at the beginning of turn could roughly be described as "probably not enough... if Commodore completely empties Kusari." Of course, its incredibly unlikely that Commodore completely empties Kusari for a variety of reasons, not least of which is the fact that he's been drafting it hard and surely needs the HR happy. Nonetheless, that was largely the story of the turn. Noble scrambled some units as best he could and we can probably handle the invasion should it come, but we'd definitely prefer a few more turns. I do definitely think he's coming to visit soon, he just teched Steel so no doubt we can expect the Cannons rolling off the Holy Roman lines soon. We'll ride his coattails to it next, though we teched Corporation this turn for the free trade route.
Overwhelmingly likely, caution in this situation means we'll probably wait an extra turn or two to finish off Yuri. But, rumor has it that Noble "Fucking hates this insistence on killing Yuri ASAP." So we'll not speak of that again.
Other stuff occurred this turn of course, though I have to piece that together from the save. We settled our 18th and 19th cities, Towers of Sin and Core of Arreat. Of course, it has been so long since I so much as loaded D3 that I don't precisely even remember what places these names refer to. Towers of Sin is the crappy deer/whale city we basically put off until it wouldn't impact # of cities maintenance.
Core of Arreat is the "Alamo" city:
The sexy workshop on the Ivory was my idea, fwiw.
Other than that, there's basically 3 projects going on in the empire: (1) Statue of Liberty build in the cap (2) Granaries, Temples and the like going up in the new cities and (3) MOAR UNITS. On that, here's the end of turn state of the Sanctuarese military:
Another 5-ish Rifles completing next turn and so on. I'll probably do a city-by-city sometime soon, maybe when the GA is done, since its been about 25 turns since I've done a comprehensive state of the empire bit. Here's EOT demos. We finished Corp mostly on overflow so we only ran 50% slider. Not quite sure that we're in demo suppression mode but we're clearly in front at this point so if that ends up being a side effect good. No suppressing that MFG #. I think the political divisions are as such that there's really no reason to worry about a dogpile, however.
The chat with Lewwyn as promised follows. We didn't really talk about Noble freaking out as much as I remembered we had and I had to edit heavily for spoilers from other stuff but there's a funny story in there and some analysis of the game from me and Lew.
Warning: Chat not family friendly.
I've got some dirt on my shoulder, can you brush it off for me?