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[spoilers] Pindicator and Regoarrarr - Bismark of Ethiopia

So Scooter did not take peace, and as I feared our Oromo was deleted for naught. Hopefully he does not sink our galley, but I wouldn't put it past him. If he doesn't sink that ship then we could upgrade it to a galleon next turn.

I would be perfectly content to turn those islands into some kind of DMZ, but I don't know how to relate that to him. Perhaps we can build a few explorers and put them on the islands? Or missionaries? Something non-lethal. I was thinking sentry units before, but I think those could be viewed as tactically placed.

Really glad Krill sold us Astronomy, by the way.

We also finished Hagia Sofia this turn, so all those workers (all 17 of them...) will be 50% more effective. With hostilities in the region I don't think we'll be building many more in the short term. We are switching a lot of builds over to military because we are so paper thin on the Western Continent. Most of our stuff is knights & cats, and knights are pretty much useless by now with scooter having rifles and all...
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pindicator Wrote:So Scooter did not take peace, and as I feared our Oromo was deleted for naught. Hopefully he does not sink our galley, but I wouldn't put it past him. If he doesn't sink that ship then we could upgrade it to a galleon next turn.

Oh I see - trying to stick it to me huh? cry

Now I hope that he DOES sink our galley so I can prove YOU wrong lol
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Wait, when havent we been subtly undermining each other in this thread?
Lurkers, everything that has gone right has been my idea, not rego's wink
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The good news is that Yuri has played (hopefully his final) turn, so we can take him out tonight
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Yay! Glad to be rid of double digit unhappiness
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pindicator Wrote:Yay! Glad to be rid of double digit unhappiness

Scooter indeed sunk our Sean Connery goodjob

And Yuri whipped.....

Walls.

Which do no good since we already bombarded the defenses down lol

There is now 2% cultural defense, which I advocate leaving in lieu of just suicidng all 6 cats
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Going in for the death blow!!

[Image: Civ4ScreenShot0455.JPG]

[Image: Civ4ScreenShot0456.JPG]

And, given our history, what do you notice that is odd about this picture?

[Image: Civ4ScreenShot0457.JPG]
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No stele, duh.
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NobleHelium Wrote:No stele, duh.

Yeah I thought it was some sort of glitch but Pindicator "noble'd" me
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Turn rolled. Scooter did move 2 caravels SE though not quite to the tile that you marked.

It's in range of one of our galleons. We can take the 73% shot at him right now. Or we can upgrade and take a 78% shot. If we don't upgrade, we'll get 3 XP, which will allow us to double promote / heal.

Up to 517 breakeven bpt, and that is before Oxford completes at EOT thumbsup
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