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Angband Adventures

So, between The Pit talking about rogue like games, and watching Mostly Harmless doing his ASCII Dwarf Fortress, I decided to go back and play a TRUE rogue like game!

Angband!

This is one of those games that never leaves the hard-drive and I come back to every now and then. Enjoy the trip as you follow the adventures of:

Aldor the Rogue
On average, everybody thinks they are above average.
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Thanks for the enjoyable (but sadly far too short) story of Aldor the Rogue. Getting dropped multiple levels like that is usually lethal, and then running into an out-of-depth Lagduf was just worse luck piled on bad luck.

Like you I discovered Angband when I was in college, after a couple years of playing Moria (from which Angband was derived). I rarely play Ironman style, preferring to be able to return to town perodically for supplies. But the constant threat of permadeath is key to the game. So many characters dead at the hands of various orc uniques, or Boldor, or the various ring wraiths...fewer but still some who die to later bosses...and a couple who have gone all the way to the bottom and beaten Morgoth. Angband can be a lot of fun -- game play triumphs over fancy graphics.

I am not a big fan of rogues, and usually play warriors. Ironman style changes a lot of factors, though -- warriors benefit a lot from access to town for supplies and minor magical support such as scrolls and potions. Their lack of magic for light, food, identify, etc., makes them a poor choice for Ironman style. For regular games they are a lot of fun, though, with enough toughness and early combat ability to cruise through the early dungeon and get into the more interesting stuff quickly. They do struggle later, but a good collection of magic rods makes a huge difference. Of course, warriors can have trouble using higher level magic items...being a dunadan (see chapter I of the second book in the Fellowship, where Frodo meets Bilbo again in Riverdell, for an explanation of what a dunadan is smile) or high elf helps a lot there. And as you noted with your rogue, the XP penalty is essentially meaningless as you will level pretty fast anyway.

Now I am getting the urge to play some Angband again. Might have to roll a character and go break some skulls. Hmmm, maybe a dwarf priest? Or even a half-troll priest? Those are tremendous fun, deeply stupid but also stupidly tough. lol
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Interesting read, I look forward to the next attempt
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One thing about Angband is that your character's tombstone (visual record after dying) shows the last thing that hit and did that last HP of damage. This often ends up being rather misleading (and possibly hilarious). Case in point, my half-troll priest has perished 450 feet into the dungeon battling orcs. But his tombstone will forever show that he was killed by a white icky thing. lol

For those unfamiliar with Angband, white icky things are pretty much the weakest monster in the game, easy fodder even for a first level character on their first trip into the dungeon. But one happened to be wandering by while I was fighting to escape a group of orcs....
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I also enjoyed the report.
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That's good, because Aldor's sister has sworn revenge!
On average, everybody thinks they are above average.
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I think you need to change the name of the thread to indicate that it includes other characters. lol
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Point made. I didn't exactly want to spam the forums with different adventures now, did I....
On average, everybody thinks they are above average.
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Fun report!
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(October 31st, 2012, 18:48)uberfish Wrote: Fun report!

Definitely, kept me amused for an hour at work yesterday.thumbsup
Travelling on a mote of dust, suspended in a sunbeam.
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