November 30th, 2012, 21:11
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We could probably get Pottery this turn if you swap that grass forest to the clam...worker could start a cottage then. Does that delay the work boat? I don't know.
November 30th, 2012, 21:24
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(November 30th, 2012, 21:11)NobleHelium Wrote: We could probably get Pottery this turn if you swap that grass forest to the clam...worker could start a cottage then. Does that delay the work boat? I don't know.
It does, I think. The settler finishes at 126/100 with the chop, so you need to work a fph the next turn to 1-turn the work boat.
December 1st, 2012, 01:06
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Well thats...cruel.
I was umming the whole thing, and honestly wondering if it was a reference to my ww play.
have you explored your north yet?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
December 1st, 2012, 11:29
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We can get trade routes through the coast right? Or do we need roads for the trade routes? If it's the latter, probably road up next.
December 1st, 2012, 14:40
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We'll have a trade route because there's a coastal route inside borders, yes.
December 1st, 2012, 14:56
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December 1st, 2012, 14:58
Posts: 13,214
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Joined: Oct 2010
I think we should build a cottage though. How about sinking a turn into a road and then cottaging?
December 1st, 2012, 15:15
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Ok, so I saw lots of times in PB5 where it made me think the mod broke the governor, but nothing quite like this:
Oooook. How about this instead:
We ended up being a couple hammers short of where I thought we'd be. Not sure if my calculations were off a bit or what, but we're fine. The plan:
Settle McDonalds next turn. Sorry that Zulu signs are horrific to read - especially in a screenshot - but the worker will chop the forest 1S of LJS. Then he'll move 1W and cottage. Should be in time for McDonalds to be hitting sz2. That still leaves us 8 forests for LJS's BFC, so it's not like we're exhausting all our forests here. We'll go worker next in LJS, likely whipped. Warrior first in McDonalds so we can grow it. WB doesn't actually finish until next turn because it's slavery revolt time:
And that's it.
December 1st, 2012, 17:03
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Ok, T41 played. First, let's move the scout through this moountain range:
Sound good? Anyways, McDonalds settled:
While waiting for the WB, working the silk:
Demos after settling (most people are at 2 cities now):
Well we aren't lacking for commerce withour seafood + FIN start. Somebody has 16 hammers and... I think it's Commodore.
Hm. Wonder chasing?
December 2nd, 2012, 00:43
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As long as it's wonders and not axes...
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