Regarding cats: My stupid homonimous dwarf adopted two kittens, so I couldn't kill them. We also have some strange animals wandering around, like a horse and a reindeer (I think). I didn't know what to do with them, so I just let them stay. There's also a lot of puppies.
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Right at the beggining of my playing session, Kylearan was possessed by a sudden urge. That made mt slightly worried with thoughts of psycophat dwarves.
But it ended up being just a desire of building a special... well... door... Sikellam Ngarak Thukkan, the granite door.
I ended up placing the door as the door to Kylearan's bedroom, in the newly built dormitory area (1 level under the F2 level).
That leads me to another question:
1. I had already placed a door in Kylearan's bedroom, but I wanted to place the artifact door there. so I realized that the "q" and "t" commands could be used to remove placed items. That was also needed when I ended up placing 2 chests in some dwarf bedrooms, instead of a chest and a cabinet (I think I ordered more chests to be made than needed, even though I counted the number of needed rooms, I don't know what happened). But I realized that that after I gave the remove command, a dwarf would show up and just move the placed item one square, but still leave it there pestering the room. They didn't move the items back to the storage places. I also realized, in the door case, that I could place the removed door again in the map and a dwarf would do it. But is there a way that I can remove a placed item and move it to a storage easily?
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I tried to start a military, as per Uberfish instructions, but that was a bit difficult. Here's what I managed:
I wanted this to be the Marksdwarf squadron. I queued 10 dwarves here because the game said that 10 dwarves were needed for training. I tried to get the dwarves with the best Marksmanship in the Fortress. i also ordered some wooden crossbows and bolts to be made. I really doubt this is right, though.
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Regarding other objectives, the bedrooms are almost ready. Only the stone polishing is taking a long time (and I still need to place a cabinet or two), so I ordered two newbie dwarves to also do it, besides Helium, our stone smoother. 2. Is this a good way to start training another dwarves in this function?
I ended up with more bedrooms thatn needed, because I failed to realize early enough that the married dwarves share a room. Speaking of married dwarves (this is the new bedroom area, by the way):
This was the first. We have three babies now. I don't know how to manage birth control...
And I also furnished the dining room with thrones (I didn't want wooden chairs, so I made stone thrones) and tables (the cats are always in the top of the tables, damn things).
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An elven caravan arrived and I took a long time to figure out how to talk with them. Finally, I managed to send Uberfish (our broker) there. I didn't see anything useful to buy (like gypsum plaster), only clothes and wooden weaponry, which felt like bad things.
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Since we got 2 new farmer dwarves, I made our crops bigger, adding another 5x5 farming square and ordering it to produce plump helmets all year. It's together with the other farming area made by uber. I also tried to make a beekeeping industry, since we have a beekeeper dwarf. I ordered two wooden (or was it stone) hives to be produced, but the craftsdwarves didn't seem to go do it (even when I switched it to max priority at the manager). The order is still there, on lowest priority, if anyone wants to try and fix it (or help me fixing it). I was going to place the bees in a new room north of the old bedrooms.
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Finally, two things happened when I paused the game to end the session.
First, a kobold thief is attacking a dwarf. 3. What should I do? He is attacking a fisher dwarf here.
And the human caravan is soon to arrive. Anything I should order from them?
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I'm a bit lost regarding how much time has passed since I stated playing. I had the elven caravan and now the human one, not sure how much time this means. I can keep playing, but if more experienced hands need to tackle this situation, no problem too. I also want to see how our better players want to improve our indistries, which was something I didn't do.
Thoughts.