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[SPOILERS] scooter, pindicator, and Huayna Capac try some fast Zulu cuisine

I think there was a total lack of a strong voice to say "OK, there's a consensus, sorry Plako but this is what we're doing. Sunrise, please reload to _____"... That never happened within 48 hours of us realizing Brick missed the turn. It's such a trivial thing at this point. I really don't care if there's a reload or not, just that we either do it or don't do it and move on.
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Replayed our t53.
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I just actually read scooter's post from a while ago about Commodore not having a third city. I would not be surprised if a city pops up next to the stone at this point. lol
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(December 19th, 2012, 00:26)NobleHelium Wrote: I just actually read scooter's post from a while ago about Commodore not having a third city. I would not be surprised if a city pops up next to the stone at this point. lol

That'd be nice of him to settle our 4th city for us
hammer
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Replayed turn 54, but this time with 100% less Sailing.
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shhh
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Turn 055

We hooked up our copper:

[Image: y4m5FCXX2I5tVTIDRAvcXf8ddBeqGe2vfQjKcDR1...pmode=none]

And the warrior didn't change. Maybe that happens at end of turn? Or maybe having a spear as a UU means we can keep building warriors? Likely the end of turn thing.

Demos are still awesome-sauce:

[Image: y4mqLDmfKWBXDpqI_dwfEZFniOezIpLhY8hkAn-4...pmode=none]
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Yes it happens at EOT.
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Does anybody else want to plant a city 1S of the clams just for aesthetic reasons?

And on a more serious note, I'm thinking next turn we have the workers finish the road to Zaxby's, then... farm somewhere?
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Well we should pasture the horse, it's a good tile.

I like 1W of the clams right now to catch the lake.
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