Posts: 2,511
Threads: 4
Joined: Mar 2012
is our current plan to settle on the stone or 1S of the horses? saw contradicting information on that.
As far as diplo - i favor quicker contact - but maybe we throw in a little CFC-style diplo:
Greetings CivPlayas,
we were just scouting our next city spot and were surprised to see your borders close to those floodplains we wanted in our BFC. This spot is still pretty close to our capitol (8 tiles), but we didnt want you to take this as an agressive plant.
Yeah, its not our next city - but i dare say it would be less than 20t for us to get to it.
--
Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
January 7th, 2013, 00:37
(This post was last modified: January 7th, 2013, 00:39 by NobleHelium.)
Posts: 13,214
Threads: 25
Joined: Oct 2010
(January 7th, 2013, 00:33)T-hawk Wrote: (January 7th, 2013, 00:18)NobleHelium Wrote: Edit: I just checked, we will be at 99.45% odds after promoting (93 HP + CR1) which will give us only one experience point. We should attack first at 96.56% odds and then promote to prevent a counterattack. XP is based on strength ratio, not odds. If the strength ratio is greater than 2:1, you get only the 1 XP. That's 99.12% for plain healthy units, but changes if they are damaged or if first strikes are in play.
96.56% is a bit unsettingly low though, I wouldn't want to risk even a 3% shot at losing a key axeman for the sake of one measly experience point. We've got tons of barbarians around to get somebody to 10.
Yes, I know it's based on strength ratio. But I'm pretty sure that being damaged changes the strength ratio for experience calculation just as it changes the odds. And it's easier to remember 99.12% odds than to minutely calculate the strength ratio and compare it to 2:1. For the record, the strength ratio would be 4.65:2.1.
It's not about that 1 experience. It's about getting another promotion, which will let us get better odds on the third attack. That's what matters.
We're settling on the stone. Settling west of the stone would be stupid because we wouldn't pick up the wheat then.
Posts: 7,766
Threads: 94
Joined: Oct 2009
(January 7th, 2013, 00:37)NobleHelium Wrote: Yes, I know it's based on strength ratio. But I'm pretty sure that being damaged changes the strength ratio for experience calculation just as it changes the odds.
It doesn't. As our unit gets more damaged, the odds go down faster than the strength ratio. This means it's possible to have more than 99.12% odds but a higher than 2:1 strength ratio, if our unit is more wounded than theirs.
I do agree with attacking at 96% odds now, assuming our strength ratio is currently good. Though, amusingly, perhaps we'd get the best results by promoting to C1? (Perhaps this improves our odds without pushing the ratio above 2:1 for the next promotion?)
Posts: 7,766
Threads: 94
Joined: Oct 2009
Sullla, did you not see novice's post to move the scout E-NE-NW? It's just plain better than NE-N. I wonder if this thread is too cluttered if we keep losing stuff like this. Of course, maybe that's just the way things will be as the game gets more complex. It's not that big a deal.
Posts: 3,916
Threads: 14
Joined: Feb 2011
In summary, I see two options going forward.
1) Make contact now, try to get a NAP, and settle horses/stone.
2) Settle horses/stone, make contact, and whether or not they spot our city will affect our ability to NAPwhore.
Let's not make assumptions, and try to have horse/stone well defended in the several turns after settlement. Do Gourmet and Focal really need libraries right now? I'd like them to switch to axes and spears, I'll be happy if we can get some more units into horse/stone immediately, to dissuade any aggression. Horse/stone is likely far from Civplayers's core, but they're still aggressive onliners who will happily jump on someone who looks vulnerable.
Posts: 2,313
Threads: 16
Joined: May 2010
(January 7th, 2013, 01:06)Nicolae Carpathia Wrote: Let's not make assumptions, and try to have horse/stone well defended in the several turns after settlement. Do Gourmet and Focal really need libraries right now? I'd like them to switch to axes and spears, I'll be happy if we can get some more units into horse/stone immediately
This I agree with. I think we should do another round of units if possible. Our demos are looking pretty scary and we have a lot of fronts right now.
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
January 7th, 2013, 01:21
(This post was last modified: January 7th, 2013, 01:22 by NobleHelium.)
Posts: 13,214
Threads: 25
Joined: Oct 2010
Switching GM and FP's builds will likely do nothing, because those are largely placeholder growth builds. We wouldn't complete any units that we're switching to.
Seven, I didn't realize that it wasn't a direct correlation in the odds and the strength ratio. Still, the strength ratio would be higher than 2:1 (it would be 4.65:2.1) after promoting. Our current strength ratio is 4.3:2.5.
January 7th, 2013, 03:07
(This post was last modified: January 7th, 2013, 03:10 by SevenSpirits.)
Posts: 7,766
Threads: 94
Joined: Oct 2009
(January 7th, 2013, 01:21)NobleHelium Wrote: Seven, I didn't realize that it wasn't a direct correlation in the odds and the strength ratio. Still, the strength ratio would be higher than 2:1 (it would be 4.65:2.1) after promoting. Our current strength ratio is 4.3:2.5.
I assumed this was if we promoted to CR1. Is it the same for C1?
Edit: based on doing some math but not confirming, it would give 5.11 to 2.5, which is not good enough. (Bad enough?)
Posts: 13,214
Threads: 25
Joined: Oct 2010
I checked C1 earlier, noted that the odds were still too good so I assumed it would also be 1 exp. Just checked the strength ratio, it would be 5.12:2.5, so yeah, still too good.
Posts: 8,784
Threads: 40
Joined: Aug 2012
Mechanics question. Does saving the promotion for dantski so that in the event of him getting a lot of damage he can heal straight away give worse overall odds than promoting before combat? Or are the barbs not likely to attack out of the city?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
|