Ok, I've got two turns to report on, and I think it might get a little unwieldy if I lump them into one, so I'll do last night's turn (T80) before moving on to today's turn. First, the turn started as any good war turn starts - by flipping off the other player:
I hope that communicates my feelings towards Khmer adequately. Anyways, I took a peek with one of our unpromoted Impis:
So here's the deal. He's got 3 unpromoted archers (I'm considering CG to be unpromoted up here since we're fighting out of cities) on that forest by Subway. That's tough to crack. I technically get odds on it with my axe, but it's not appealing, and it's going to be a tough one in a few turns when his fortify bonus gets up. The cover Impi is also badly wounded, or else I'd be up for taking a shot at these guys this turn. So we'll have to wait until we can add another axe via chop, and I think we're going to add a chariot from LJS too. Possibly whip in that Impi at Mcdonalds too, we'll see. Anyways, this opened an idea up to me, which isn't as crazy as it first sounded.
Leave Subway defended by only axe + wounded cover Impi and dare him to take the shot. The Impi will go up to roughly 2.8 health (ended up being 3) at end of turn, and it's cover. He's not beating an axe straight up whatsoever, so this would mean in order to take it, he'd need to 2v1 the axe and beat a cover Impi straight-up, which is fairly unlikely. However, Commodore likes taking shots like these, so I'd rather the Big Huge Dice Rolls happen when they're in our favor rather than his. Also, the two south Impis are in a position where they can threaten Hidden Valley. If they move 2SW, they're in range to hit it the following turn. I theorized he's a little dry on units there, so it's just a flexibility thing. I doubt anything comes of it, but if he does something odd, it's just another option for us. Domestic front:
Basically, let's just deforest ourselves an army and see what happens. I set two workers to chop in the southeast. One should be for LJS, the other for In-N-Out. It'll give us a bunch of overflow out of that worker. We can actually do something domestic with that one if we want, but the idea for LJS is to cancel Azza horse next turn and get us a chariot. Commodore whipped something this turn, and of course it's an axe. So we'll need ourselves a chariot at some point here - Impi spam is going to be less productive until that dang iron is disconnected.
Azza is fine FWIW - Commodore managed to send him the iron for copper/gold. That'll get canceled if we can disconnect iron - but my point is Azza is building Praetorians right now so he's totally fine without the horse. Hopefully he wasn't mid-chariot build or something. So after the settler, let's go chariot:
I assigned the one forest to LJS after taking this shot FWIW so that it wouldn't miss again. We'll have this chariot EoT83.
I hope that communicates my feelings towards Khmer adequately. Anyways, I took a peek with one of our unpromoted Impis:
So here's the deal. He's got 3 unpromoted archers (I'm considering CG to be unpromoted up here since we're fighting out of cities) on that forest by Subway. That's tough to crack. I technically get odds on it with my axe, but it's not appealing, and it's going to be a tough one in a few turns when his fortify bonus gets up. The cover Impi is also badly wounded, or else I'd be up for taking a shot at these guys this turn. So we'll have to wait until we can add another axe via chop, and I think we're going to add a chariot from LJS too. Possibly whip in that Impi at Mcdonalds too, we'll see. Anyways, this opened an idea up to me, which isn't as crazy as it first sounded.
Leave Subway defended by only axe + wounded cover Impi and dare him to take the shot. The Impi will go up to roughly 2.8 health (ended up being 3) at end of turn, and it's cover. He's not beating an axe straight up whatsoever, so this would mean in order to take it, he'd need to 2v1 the axe and beat a cover Impi straight-up, which is fairly unlikely. However, Commodore likes taking shots like these, so I'd rather the Big Huge Dice Rolls happen when they're in our favor rather than his. Also, the two south Impis are in a position where they can threaten Hidden Valley. If they move 2SW, they're in range to hit it the following turn. I theorized he's a little dry on units there, so it's just a flexibility thing. I doubt anything comes of it, but if he does something odd, it's just another option for us. Domestic front:
Basically, let's just deforest ourselves an army and see what happens. I set two workers to chop in the southeast. One should be for LJS, the other for In-N-Out. It'll give us a bunch of overflow out of that worker. We can actually do something domestic with that one if we want, but the idea for LJS is to cancel Azza horse next turn and get us a chariot. Commodore whipped something this turn, and of course it's an axe. So we'll need ourselves a chariot at some point here - Impi spam is going to be less productive until that dang iron is disconnected.
Azza is fine FWIW - Commodore managed to send him the iron for copper/gold. That'll get canceled if we can disconnect iron - but my point is Azza is building Praetorians right now so he's totally fine without the horse. Hopefully he wasn't mid-chariot build or something. So after the settler, let's go chariot:
I assigned the one forest to LJS after taking this shot FWIW so that it wouldn't miss again. We'll have this chariot EoT83.