January 15th, 2013, 09:38
Posts: 297
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Joined: Sep 2010
(January 15th, 2013, 07:46)spacetyrantxenu Wrote: This game was more fun until Brick screwed up my city placements. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH! DIE DIE DIE!
As soon as it became apparent Brick was defending their border city, Spacetyrantxenu converted to the Dark Side. It seems that the moment something, someone, makes any sort of move that upsets Spacetyrantxenu's personal plans, vengeance has to be sought. Spacetyrantxenu even knows they're not being especially rational about it. That's a strange way to play to multiplayer: It's inevitable that sooner or later someone will disrupt ones' plans, and sometimes the optimum gameplay reaction is not, "DIE DIE DIE!"
January 15th, 2013, 09:56
Posts: 3,722
Threads: 25
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(January 15th, 2013, 09:38)timski Wrote: (January 15th, 2013, 07:46)spacetyrantxenu Wrote: This game was more fun until Brick screwed up my city placements. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH! DIE DIE DIE!
As soon as it became apparent Brick was defending their border city, Spacetyrantxenu converted to the Dark Side. It seems that the moment something, someone, makes any sort of move that upsets Spacetyrantxenu's personal plans, vengeance has to be sought. Spacetyrantxenu even knows they're not being especially rational about it. That's a strange way to play to multiplayer: It's inevitable that sooner or later someone will disrupt ones' plans, and sometimes the optimum gameplay reaction is not, "DIE DIE DIE!"
Spacetyrantxenu: Infected with Civ 5 AI since 2010.
Sorry Xenu, when you finally read this, but it was too good to pass up.
Travelling on a mote of dust, suspended in a sunbeam.
January 15th, 2013, 11:02
(This post was last modified: January 15th, 2013, 11:06 by timski.)
Posts: 297
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(January 15th, 2013, 10:25)BRickAstley Wrote: I guess I'll be in the Everlong War Of GAH I HATE YOU BRICK YOU RAT BASTARD for this game. At least I have the AGG advantage.
Full marks to Brick for that assessment.
Oh, and now that Lewger have a trade link with Commodore, shouldn't they be able to see Commodore is trading the kitchen sink to Azza?
January 15th, 2013, 14:08
Posts: 13,563
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(January 15th, 2013, 11:02)timski Wrote: Oh, and now that Lewger have a trade link with Commodore, shouldn't they be able to see Commodore is trading the kitchen sink to Azza?
No they need contact with Commodore to see that.
I have to run.
January 15th, 2013, 15:10
Posts: 23,432
Threads: 132
Joined: Jun 2009
Who got the Great Lighthouse? Azza?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 15th, 2013, 17:02
Posts: 13,563
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(January 15th, 2013, 15:10)Krill Wrote: Who got the Great Lighthouse? Azza?
Nakor.
I have to run.
January 16th, 2013, 12:15
Posts: 8,022
Threads: 37
Joined: Jan 2006
Yeah, the resource shenanigans make for fun lurker entertainment but I'd be frustrated as hell if I was playing the game. I'll keep my random screwed by the RNG map rolls for SP, and take balanced-ish maps for the MP games I'm investing months in.
I've got some dirt on my shoulder, can you brush it off for me?
January 16th, 2013, 12:32
Posts: 23,432
Threads: 132
Joined: Jun 2009
OTOH, it can make for some interesting problem solving early game. Late game not so much.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 18th, 2013, 14:43
Posts: 3,978
Threads: 31
Joined: Feb 2010
This game its getting silly with all those batles won by commodore at realy low odds and not oonce but many times.I think RNG its more decisive in civ then i believed until now.I think normal was like they 2 win maximum 1 batle so ther you scooter 2 more units and they 2 lees but the RNg decided against, I rememeber in some pitbos loosing same i was talking alone few days.
January 18th, 2013, 15:29
Posts: 3,916
Threads: 14
Joined: Feb 2011
I really don't like Plako's dotmap for the Moai city. He really should split up that food, else there's a whole bunch of grasslands that go wasted.
Cities 11 and 6 of the cows looks better.
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