Not expressing disagreeing with you Scooter, but as soon as we agree to the rolling NAP, they aren't going to push agreeing for a long term NAP very hard, particularly if they already have one with CivFr.
Diplomacy Master Thread- Helping Your Opponents Beat Themselves
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Just a quick thought: we agree with the the rolling NAP and we attach a minimum duration to it.
Kalin
Settling that area will be a bitch for both our teams, and with few good options for either of us.
Purple dot is where I believe where they had planned to put a city next in the area. Black dot is the proposed filler/border city for us. It's only job is to be a border city: secure a road from the south to Brick by Brick, make sure CivPlayers don't get a port on the sea, and act as a buffer for Seven Tribes and Gourmet Menu. But if CivPlayers are quick to put serious culture in white dot, then the road will be hard to maintain. Gray dot is a possible alternate location for our border city, but it will be harder to defend and be a worse screening city. If we ever manage to take white dot, I imagine we will want to raze and re-settle on our originally intended spot, orange, so I doubt we will want to put too much effort into black or gray, anyway. Not that the cities has much to them. Blue/Red/Green are possible legal sites. All three would be utterly indefensible for us, and in their hands it would permanently threaten the horse tile. The blue one is unlikely, since it wastes two flood plains, but red would threaten a road from the north as well. Yellow dot is a proposed replacement for the now invalid 1S-of-wines city. Can't say I like it, it doesn't help to screen Gourmet Menu at all, and doesn't block them getting a port city. And it doesn't give anything useful to us, either. Dark red is a possible spot to secure the horses and the north of Brick by Brick, but the lands pretty crappy there too. It'd be a quite a chore to settle, and won't help Seven Tribes or Gourmet Menu.
Furthermore, I consider that forum views should be fluid in width
(January 25th, 2013, 17:42)kjn Wrote: Black dot is the proposed filler/border city for us. It's only job is to be a border city: secure a road from the south to Brick by Brick, make sure CivPlayers don't get a port on the sea, and act as a buffer for Seven Tribes and Gourmet Menu. But if CivPlayers are quick to put serious culture in white dot, then the road will be hard to maintain. Uh, well, if we plant black or gray and then capture white, we wouldn't be able to resettle it as orange because that would no longer be legal.
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cross posting with kjn, apparently - we can use his colors as discussion points.
what i wanted to show was that unless we settle on orange/blue (gray/black in kjn), we are likely to lose a culture battle for red. moving back a square to lessen the diplomatic impact even blue (no dot) will lose red if they get cultural infrastructure up. without red (orange) there is no southern connection. I didnt concentrate on the north - but i think it goes without saying that we would want to get agreement from civ players not to settle any of those spots between us. Based on all this - i really want to defog that area in the north there and put heavy thought into settling that area marked by "?" as soon as practical.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
Sian's spot in the dot-mapping thread is my purple (no dot for kjn). That site can share clams, FP and 2 grass-cottages with 7-tribes and GormetMenu.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla (January 25th, 2013, 18:02)waterbat Wrote: If there is any kind of resource in the 3 fogged tiles on the northern edge of the proposed river plains tile 3 NE of Tlaxcala, that would be my vote to block foreign expansion into the jungle north. The only defensive advantage we can get there is forcing any attack to cross the river, which this settlement would do. In the south, anything other than a plant on the hill would be a defensive nightmare, and so not a good idea. I'd love to get the free artist at music and just bomb BbB and be done with it. That would far worse than 1/2 a MoM GA though, but is fun to think about. (January 25th, 2013, 18:12)waterbat Wrote: Sian's spot in the dot-mapping thread is my purple (no dot for kjn). That site can share clams, FP and 2 grass-cottages with 7-tribes and GormetMenu. That city would still have a very limited effect on holding the culture on the key plains road tile, running even with the Aztec city next door and would be virtually worthless for cultural control if they stick another city in the FP region, say on the plains forest riverbend 3E of Tlaxcala. Having that critical plains road tile second ring is the key to controlling it. If the city cannot accomplish this, it is not worth having.
yes, that tile looks best in the north too, but that is also an agressive plant - min distance from one of their established cities. Really want to see what's in the fog.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
@NAP:
I don't know where it is being recorded but when do our other NAPs end? We want to stagger then right so we can't get dogpiled as easily (assuming people don't just break them). @Dotmap/Settling Agreement The only feasible way seems North :| Maybe we can cede some of the south for more in the north?
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