January 28th, 2013, 14:14
Posts: 13,563
Threads: 49
Joined: Oct 2009
- So obviously we recall the scouting War Chariot.
- Settle on the copper next turn.
- We can 1-turn a warrior in LL, I think we might as well. Then start an axe, to be whipped at size 2.
- Save gold, so we have enough for an axe upgrade in LL (shudder).
- Maybe start a warrior in Cupid and whip it next turn for an autoupgrade to a spear?
- We have a chop coming in in Legolas, we can use it for the granary as planned, or we can use it to finish the WC in the queue there.
- WT starts a WC, I guess
- RH can work a forested hill over the FP this turn, whip the monastery next turn and overflow to e.g. a 1-turn axe followed by a 1-turn WC, aided by a chop of said forested hill.
- What to do with our workers around LL? We should probably keep them around so they can combat road for a counterattack?
I have to run.
January 28th, 2013, 17:18
(This post was last modified: January 28th, 2013, 17:20 by novice.)
Posts: 13,563
Threads: 49
Joined: Oct 2009
(January 28th, 2013, 14:14)novice Wrote: - So obviously we recall the scouting War Chariot.
- Settle on the copper next turn.
- We can 1-turn a warrior in LL, I think we might as well. Then start an axe, to be whipped at size 2.
- Save gold, so we have enough for an axe upgrade in LL (shudder).
- Maybe start a warrior in Cupid and whip it next turn for an autoupgrade to a spear?
- We have a chop coming in in Legolas, we can use it for the granary as planned, or we can use it to finish the WC in the queue there.
- WT starts a WC, I guess
- RH can work a forested hill over the FP this turn, whip the monastery next turn and overflow to e.g. a 1-turn axe followed by a 1-turn WC, aided by a chop of said forested hill.
- What to do with our workers around LL? We should probably keep them around so they can combat road for a counterattack?
So I did this, mostly. Except I whipped the WC in Legolas in addition to adding a chop to it. Next turn Legolas can finish a granary with 13/14 food at eot and +4fpt, enough to fill up 4/7th of the granary. Or it can finish another WC.
I have to run.
January 28th, 2013, 17:23
Posts: 13,563
Threads: 49
Joined: Oct 2009
Stop the presses!
I have to run.
January 28th, 2013, 17:44
Posts: 17,545
Threads: 79
Joined: Nov 2005
(January 28th, 2013, 09:32)novice Wrote: Settling on the copper does not invalidate the G spot.
I should hope not!
January 28th, 2013, 17:47
Posts: 6,141
Threads: 10
Joined: Mar 2012
I invalidate that all the time, she'll get over it
Please don't go. The drones need you. They look up to you.
January 28th, 2013, 17:53
(This post was last modified: January 28th, 2013, 17:54 by Krill.)
Posts: 23,599
Threads: 134
Joined: Jun 2009
Must...Stay...On...Topic...
Not often you see Seven at the bottom.
Well, I failed there.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 28th, 2013, 17:57
Posts: 18,044
Threads: 164
Joined: May 2011
Even more surprising to see Serdoa on top of Mackoti.
January 28th, 2013, 17:59
Posts: 23,599
Threads: 134
Joined: Jun 2009
And everyone enjoys a Gaspar sandwich...oh the jokes never end.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 28th, 2013, 19:14
Posts: 2,788
Threads: 10
Joined: Oct 2009
Sorry, didn't see your post in time. I'll definitely try to look at the save tomorrow (or at least make sure to check the thread thoroughly) although I may not have time depending on when the save comes in.
January 29th, 2013, 13:30
Posts: 13,563
Threads: 49
Joined: Oct 2009
So here's the situation:
I have to run.
|