As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[SPOILERS] scooter, pindicator, and Huayna Capac try some fast Zulu cuisine

(February 8th, 2013, 19:49)NobleHelium Wrote: Wow. Just wow @ tech thread.

Yeah... Jester paraphrased: "So I had the wrong prior assumption for this game, therefore the only error I made is that I used the wrong word for said prior assumption."

Um, no. smoke
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You're missing the word "Deity" in there somewhere.
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(February 8th, 2013, 19:56)NobleHelium Wrote: You're missing the word "Deity" in there somewhere.

The Deity is Krill, and he is the God of Brings Wrath To Fools.
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I don't think it's a spoiler to say that Jester is incomprehensibly drunk and will probably look back on this with regret.

(Seriously Krill understands Jester's personal hell).
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(February 8th, 2013, 20:09)Nicolae Carpathia Wrote: I don't think it's a spoiler to say that Jester is incomprehensibly drunk and will probably look back on this with regret.

The first part is pretty obvious from the IT thread.
The second part remains to be seen. Depends on his personality.

Either way, this has gone relatively painlessly for a pitboss argument. Most teams probably don't have a clue what's going on.

Just got home, and am playing the turn now.
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Things look good to start us off:

[Image: y4mdVQcjCIiLO7LuHJu53fhbFSS5ydMJk6ctxMUC...pmode=none]

Damn, I wish scooter was on. But I'm going to stick with the plan. GA is being ignored, even if it has 1 chariot defending. That's second wave material. So are the workers. But we will nab the 1 worker by IW.

Edit: Also - Commodore asked for world maps. Or rather:
William Goldman Wrote:"Good night, Westley. Good work. Sleep well. I'll most likely kill you in the morning.”
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All right, turn ended. We're still waiting on Bigger before everything rolls, but here is how things look:




Red circles are India units that we can see. He has 1 axe in IW. 1 axe is on the un-roaded forest 2E of the city. And 1 chariot is inside IW.

We should figure out how to set up the galleys next turn: our goal should be to use ship chaining to move up the catapults (and maybe even the axes) to the front so they can join in the attack on the capital.

We should also consider settling that settler, just to get some more income in. Right now we have 3 turns remaining before strike. 4 turns with use of anarchy. I would suggets settling now to give us more time.


Edit: Turn rolled. No new units produced in IW smile
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I don't think we need to settle the crap city...we'll make it to their cap before we lose any units to strike.
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Jester finished turn and India whipped three times. So if we can't take IW for some reason then we need to pillage the iron. And hope nobody is supplying...

If we do prevent their iron, those whips literally become wasted pop, right (assuming that they went to axes & spears)? Because the hammers go to the unit and the unit is removed from possibility of being built until they get another resource. But when they do get the resource back (if they do) then those hammers are still there to finish the build.

That correct?

Edit: scooter, if we don't end up using the axes on the galley to attack amphibiously then i have a plan to get our catapults and axes chained to the front of the line (Even with IW) this turn. We should find a time to chat about the turn
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Pindicator, that sounds right about the whips being wasted. Whips happen instantly. So pillage it into the ground!!!
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