There's been scattered posts about city specialization, but I haven't seen any focused discussion. With infra buildings coming online now, I think it's time to hash these out.
Here's how I see it:
Adventure One: Commerce. With Palace and Oxford, this city will be our best science city for ages, rivaled only by Gourmet Menu
Mansa's Muse: Commerce. Our shrine city calls out for Wall Street. The land ain't bad for production either, so the city will keep up with multiplier buildings easily. If we somehow make it to the corporate age, this city will be ready.
Gourmet Menu: Commerce. Not really good enough for a National Wonder, but very strong in its own right. Along with slightly less cottage potential than the previous two, the city will be limited by low production. It will always struggle to keep up with the cutting edge commerce multipliers that AO and Mansa will be able to push out.
Focal Point: Production. The only real commerce potential is in babysitting cottages until they are taken over by better developed neighbors. The biggest limit to this city's production is health: without a coast or a river, this city will always struggle to keep health up.
What about Heroic Epic here? The city is strong, and will get stronger as we upgrade workshops... but it doesn't really need to build many buildings. It can go all-military much sooner than Horse Feathers (our other HE candidate)
Tree Huggers: Blank slate. Would be an awesome workshop city, or could cottage cheese everything. We don't really need to decide until we carve out the jungle, and by then the need will likely be obvious.
Seven Tribes: Production. I think workshops would be a good fit here. This city can power our expansion to the south with workers/settlers while the core cities are busy with multiplier buildings. Also, military pump in proximity to CivPlayers, if we need it.
Horse Feathers: Hybrid. Moai is a good fit here, but after that we're left with a city of good commerce AND good hammer potential. With all that coastal commerce, I think we'll want markets and universities in here someday. This city has been discussed for Heroic Epic, but I'm not sure. It will always be distracted by infrastructure.
Forbidden Fruit: Commerce. Good but not great.
Eastern Dealers/Starfall: specialty. These cities get National Epic and Globe.
Brick by Brick: Production. As a border city with our most troublesome neighbor, this city has to go production. Defense not only for itself, but to protect the northern Pacyderm Province. That city will NOT have enough hammers to provide its own defense.
The Covenant: Hybrid. This city has good land for commerce, but it's too isolated right now for safe cottages. Maybe production until after the German war, then re-evaluate?
KJN said:
Boldly said: