April 24th, 2013, 23:00
(This post was last modified: April 24th, 2013, 23:01 by NobleHelium.)
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The Fusion GE is for settling in your Ironworks city to get 9 more hammers which barely cuts off the production time by 1t of the last spaceship part.
But yeah, Notre Dame is really the only wonder of note (unless you want monk wonders) around this time. I didn't realize we were that strapped for happiness, but I also didn't know that the gold trade was cancelled since nobody reports! Harhar.
April 25th, 2013, 09:31
(This post was last modified: July 8th, 2020, 20:03 by pindicator.)
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I just asked scooter what we should do with these guys:
Spear & Archer are in Mad Fish
Spear, Arhcer, and Axe in Glad Fish
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April 25th, 2013, 09:51
(This post was last modified: April 25th, 2013, 09:52 by NobleHelium.)
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Well Bad Fish just revolted. If I were attacking Glad Fish I would fake a settling party to the one tile island and attack from within our borders to Glad's southeast.
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(April 25th, 2013, 09:51)NobleHelium Wrote: Well Bad Fish just revolted. If I were attacking Glad Fish I would fake a settling party to the one tile island and attack from within our borders to Glad's southeast.
Why? We can land next to Glad Fish this turn and attack next turn.
Glad Fish is more appealing because it's a better city, and it has more pop to whip so it would be nice to take it out first. The main issue is it has 3 units and a lot of pop. So it likely uprades to a longbow and whips another one. At which point, is a cat + 5 maces enough? Quite possibly no.
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I should add that the reason we loaded the troops was because xenu landed a chariot to snoop around. That was the only place to go and keep the troops hidden.
We do have 2 additional maces and a cat in the mainland - and a galley coming in from Starbucks.
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Oh grand. Xenu's thread gets updated for the first time in forever. That's not inconspicuous, no siree
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Lovely. Though I see the most recent post is actually not Xenu, but it seemed to have a bit of activity yesterday. I don't think it's possible that he spied our maces, though, so there's hope on that front.
Warning bells pinged much louder in my head a week or two ago when we noodled the idea of attacking slowcheetah and a lurker immediately posted in slow's thread.
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Xenu posted last night and folks have been responding. Nobody has tipped your hand, don't worry.
We're behaving ourselves
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(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
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(April 25th, 2013, 12:05)Sisu Wrote: Xenu posted last night and folks have been responding. Nobody has tipped your hand, don't worry.
We're behaving ourselves ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
Hopefully I didn't sound accusatory there, I'm just paranoid ![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif) . I think Pin was referring more toward the fact that he clearly did some sort of update yesterday for the first time in awhile with the flurry of posts that thread has racked up in the last day or so. But then, that could just as well be the rampage Serdoa has been on.
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Yeah, i'm starting to regret giving serdoa that warning...
Scooter, i'm thinking we wait until we have 16 attacking units. (Maces + cats). We can start off by dropping 6 maces & 2 cats at silk, then load up the rest for adding to that force or hitting another city. It shouldn't take long to get there; i think we're at 9 or 10 right now. Just whip a few cities
Also- gonna be at the coast this weekend. I'll have my laptop but dunno how much time i can give overall
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