Maps showing the cultural borders of all the teams. Note that these maps are very large (1920*1080).
The land of WPC (Native Americans) and the Germans (Inca). Germans north and northwest of us with a long frontier; WPC to our northeast with a short frontier.
The land of CFC (India) and the Spanish (Zulu). CFC east of us, with a narrow land bridge as border. The water north of the land bridge is completely safe from naval action, being only 14 tiles or so large. The Spanish are east of CFC, with a long border bifurcated by a large mountain chain. Note also the CivFr (Maya) borders to the extreme east.
The land of CivPlayers (Aztecs) to the west of us, which we haven't been able to scout out more than the edges of, and with a large area between us that we need to explore (we have a sentry chariot that's starting to do that). We have a long border, but have managed to avoid aggressive city plants. Our trans-sea cities (Brick by Brick and Ditchdigger) are however still vulnerable. Note CivFr (Maya) to the west of CivPlayers.
The land of Univers (HRE), to the east of WPC and north of the Spanish. Probably the main beneficiary of WPC's slow expansion. Note the unclaimed area to their southwest - it might very well bring conflict between WPC, CFC, the Spanish, and Univers.
The land of Apolyton (Ottomans), to the west of the Spanish and east of Univers. They were relatively slow to expand, and with little longitudinal room, so they're pretty cramped already. Note their very far-flung cities to their west which they use to claim room against CivFr. Of special note is that they have moved their capital - their original capital was in Apolyton the city, east of Aurora.
(These maps are from T136. I usually take overview screenshots of all teams every turn, sometimes with the cultural overlay and somtimes without.)
The land of WPC (Native Americans) and the Germans (Inca). Germans north and northwest of us with a long frontier; WPC to our northeast with a short frontier.
The land of CFC (India) and the Spanish (Zulu). CFC east of us, with a narrow land bridge as border. The water north of the land bridge is completely safe from naval action, being only 14 tiles or so large. The Spanish are east of CFC, with a long border bifurcated by a large mountain chain. Note also the CivFr (Maya) borders to the extreme east.
The land of CivPlayers (Aztecs) to the west of us, which we haven't been able to scout out more than the edges of, and with a large area between us that we need to explore (we have a sentry chariot that's starting to do that). We have a long border, but have managed to avoid aggressive city plants. Our trans-sea cities (Brick by Brick and Ditchdigger) are however still vulnerable. Note CivFr (Maya) to the west of CivPlayers.
The land of Univers (HRE), to the east of WPC and north of the Spanish. Probably the main beneficiary of WPC's slow expansion. Note the unclaimed area to their southwest - it might very well bring conflict between WPC, CFC, the Spanish, and Univers.
The land of Apolyton (Ottomans), to the west of the Spanish and east of Univers. They were relatively slow to expand, and with little longitudinal room, so they're pretty cramped already. Note their very far-flung cities to their west which they use to claim room against CivFr. Of special note is that they have moved their capital - their original capital was in Apolyton the city, east of Aurora.
(These maps are from T136. I usually take overview screenshots of all teams every turn, sometimes with the cultural overlay and somtimes without.)
Furthermore, I consider that forum views should be fluid in width