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Yeah, that's more what I meant, though some mild editing may be needed. I once rolled a torusland start with a PH stone, lighthousable lake fish and grassland gold all at the start. Obviously, that's a little much.
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I'm happy to roll some Torusland Inland Seas maps for you.
So far sounds like you just want to do a snake pick with Pacal, Willem, Sury, India, Inca banned?
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I'd strongly prefer AW and a slightly smaller map than 28x28, with a slight preference for mountain ranges to be included.
Barbs huts events off.
Prince or Monarch (whichever balances better)
I'm fine with whatever pick system.
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Thanks for volunteering Seven.
I'm ok with these settings and "standard" bans:
Scout + settler start
Huts on.
Barbs off.
Bans: India, Inca, Sury, Pacal, Willem, elephants, nukes, spies, corporations.
I'm also in favor of having someone roll 10 random leader/civ combinations, eliminating best and worst, and us choosing among the remainder. Or 8 Leaders and 8 Civs, lop off best and worst, and snake pick from those.
Or something that's least complicated for the map-chooser/civ-selector: the snake pick from everything not banned.
Do we have a consensus on AW or non-AW?
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(June 12th, 2013, 21:20)wetbandit Wrote: I'm also in favor of having someone roll 10 random leader/civ combinations, eliminating best and worst, and us choosing among the remainder. Or 8 Leaders and 8 Civs, lop off best and worst, and snake pick from those.
Or something that's least complicated for the map-chooser/civ-selector: the snake pick from everything not banned.
I recommend one of these.
If you do the former, I suggest I generate 24 pairs and give you the most balanced 10. This will reduce variance significantly from your proposal.
I suggest you also decide whether to see your starts before picking, and (if you do) whether you just want the view of your settler + randomly placed scout, or you want to know full BFC.
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I''d say yes to seeing starts before pick, perhaps with the addendum that scouts are placed so we can see all available food resources in the SIP BFC.
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(June 12th, 2013, 21:33)Oxyphenbutazone Wrote: I''d say yes to seeing starts before pick, perhaps with the addendum that scouts are placed so we can see all available food resources in the SIP BFC.
I'd be ok with the stipulation that we must be able to see at least 1 food resource, rather than all food for the BFC.
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Yeah, that's good too.
I was just trying to avoid the situation that happened in PB50
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(June 12th, 2013, 21:26)SevenSpirits Wrote: I recommend one of these.
If you do the former, I suggest I generate 24 pairs and give you the most balanced 10. This will reduce variance significantly from your proposal.
I suggest you also decide whether to see your starts before picking, and (if you do) whether you just want the view of your settler + randomly placed scout, or you want to know full BFC.
(June 12th, 2013, 21:33)Oxyphenbutazone Wrote: I''d say yes to seeing starts before pick, perhaps with the addendum that scouts are placed so we can see all available food resources in the SIP BFC.
I agree with all of this. Plus AW.
June 12th, 2013, 22:09
(This post was last modified: June 12th, 2013, 22:12 by Oxyphenbutazone.)
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With only 4 players, perhaps we should have more limited options than just no India/Inca/Pacal/Willem
Is there anything to stop the draft from going something extremely similar to this?
1. Mansa Musa
2. HC
3. Sury
4. Darius/Lizzie/Isabella
Maybe like PBEM49 with all FIN and EXP banned?
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