Yeah I was asking mostly because I wondered how awkwardly it would fit into our dotmap. Although if it has some infra and pop, razing it shouldn't be done lightly.
I have to run.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
Intersite Game - Turn Discussion Thread
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Yeah I was asking mostly because I wondered how awkwardly it would fit into our dotmap. Although if it has some infra and pop, razing it shouldn't be done lightly.
I have to run.
(June 27th, 2013, 14:14)NobleHelium Wrote: I don't think WPC can promote at all because we're still playing the same turn. They can if they had unused promos. Eg, if they had a unit at 4 XP with no used promos, after a defensive battle the unit can pick up 2. But I think all their units had used promos already.
Furthermore, I consider that forum views should be fluid in width
Yes, that's the point.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
+1 for a recorded video that we can view later. It doesn't need to be a live stream for me.
Can I also suggest for the next live stream that we break the turn into 3 distinct parts ... 1) enemy engagement 2) war related unit movement (workers, reinforcements, etc) 3) city review ... with a healthy pause between the parts so that the viewers / typers can catch up, change gear, etc.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
Do we know what the borders are like in Wittenberge? I tried to look back through turn reports but couldn't find anything where its defense percent was shown. If it is less than third ring borders, we could also move the knights like this blue line:
Obviously sets us up to hit Wismar a turn earlier without the river crossing and also forks Willhemlshaven, which should be lightly defended, at the same time. Obviously depends on the borders of Wittenberge (which isn't pictured there but is NW-NW-W of Willhelmshaven) as its borders might cover the tile W-NW-NW of Wismar. If they don't though I think that route is superior.
Wilhelmshaven has 3rd ring borders, which eliminates that route. Good try though!
Photo evidence below from Sulla's turn post.
Hmm? We would be hitting Wismar on the same turn on both routes. We will be in range of Wismar without the river penalty the turn after next if we can execute the white route. The entire route only takes one turn's worth of movement once we've roaded the desert hill.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
The city under the interface has three tiles of Incan culture to the east, looks like third ring to me.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon |