How many units can make it to DD? I assume that most units that can kill will be outside the city after fighting cuir..
Mwin
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How many units can make it to DD? I assume that most units that can kill will be outside the city after fighting cuir..
Mwin
Gotta say well done for miss-clicking those catapults into the jungle last turn Noble - very wise as it turns out.
Can someone tell me - if our cats attack the cuir stack will the collateral be absorbed by units with less than 50% health in the same way that cats and trebs absorb collateral, or will they be ignored totally? (And the health number isn't 50% is it?)
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Seems like a straight-forward kill as much as we can on the CivPlayers front. Anything we don't kill will likely promote and/or heal, and will go right back to getting easy odds on us.
Apolyton is not really seriously threatening at all with those scattered rifles. Should be able to take those out one by one at the cost of quite a few maces/cats. (August 23rd, 2013, 08:50)scooter Wrote: Seems like a straight-forward kill as much as we can on the CivPlayers front. Anything we don't kill will likely promote and/or heal, and will go right back to getting easy odds on us. ^^
We also need to make sure we don't lose DD...
(August 23rd, 2013, 08:50)scooter Wrote: Seems like a straight-forward kill as much as we can on the CivPlayers front. Anything we don't kill will likely promote and/or heal, and will go right back to getting easy odds on us.
Mwin
I don't see how that's possible.
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Any units that can get into DD are the units that we can use to retaliate. That is why I said that DD would likely fall if we slam into their stack.
I think the misclick is going to cost us the two workers that we need to road the jungle.
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Do we need all cats to attack that cuir stack. If not we can use those to put enough warm bodies in DD to survive one more turn...
Mwin
I don't think sacrificing units to keep a city for another turn is a good trade. The only way we survive this at all is to gather up all our units and attack their stacks. If our units keep getting attacked, we'll be out of this game before WPC is.
We have 15 units that can kill and we should kill... But they will still have about 7 units that will be standing after our attack. We need to make sure we survive these and save DD. I think we will also have about 3 units that can defend DD (one whip and 2 that can't attack, but can reach DD). it's a matter of adding some cats to defend it. DD has 40% culture and on hill. If put 5 cats in the city, it should survive. We might even trade a cat for musket..
(August 23rd, 2013, 13:06)Zargon Wrote: I don't think sacrificing units to keep a city for another turn is a good trade. The only way we survive this at all is to gather up all our units and attack their stacks. If our units keep getting attacked, we'll be out of this game before WPC is.
Mwin
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