September 6th, 2013, 03:20
Posts: 910
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Joined: Apr 2013
The entire server crashed/froze, and I strongly suspect this was the cause I am sorry to say, Teddy. I had to reload the game from the Yossadorn autosave, as both Teddy's and classical_hero's autosaves just crashed the Pitboss when I attempted to load them (which is the reason I suspect this to be the cause of the server freeze - it may have caused a memory overflow error which eventually filled up the memory on the server causing Windows to crash). If in the future someone connects to the server with a wrong mod loaded, please contact me immediately so I can reload the game just in case, and so that the other pitbosses I run are not affected. It may have been different reasons for the server crash, but it's a bit too coincidental that the server crashed within a few hours after this incident.
As the Americans learned so painfully in Earth's final century, free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master. - Commissioner Pravin Lal, "U.N. Declaration of Rights"
September 6th, 2013, 05:21
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Something is still wrong, cause I get same crash, as mentioned above, when our game is downloading.
September 6th, 2013, 05:28
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same, my Civ game crashed when i attemp to connect.
September 6th, 2013, 08:25
Posts: 297
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Something has to be wrong on Caledorn's end. I tried to get in to check, but again it stopped at the same point.
September 6th, 2013, 13:34
Posts: 910
Threads: 15
Joined: Apr 2013
The savegame was corrupt. Thanks to the help of Krill I've reloaded from a working save (Whiteye autosave on login), so some teams need to replay their turn. Civstats is coming up shortly, so please check if there's a star by your team login if you have already played your turn.
As the Americans learned so painfully in Earth's final century, free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master. - Commissioner Pravin Lal, "U.N. Declaration of Rights"
September 6th, 2013, 13:47
(This post was last modified: September 6th, 2013, 13:56 by TeddyKGB.)
Posts: 772
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Do you know the reason game was down?
I doubt it was my fault this time.
Thx to you and Krill for reload.
EDIT: works fine now, thanks.
September 6th, 2013, 14:05
Posts: 910
Threads: 15
Joined: Apr 2013
(September 6th, 2013, 13:47)TeddyKGB Wrote: Do you know the reason game was down?
I doubt it was my fault this time.
Thx to you and Krill for reload.
EDIT: works fine now, thanks.
I haven't got the foggiest. It could be the mod login causing the corruption, or it could be something completely different. It may even be that the mod login was never the problem but that it was something completely different. It's nigh impossible to figure it out unless I spot it realtime, because the logs don't tell me anything at all.
As the Americans learned so painfully in Earth's final century, free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master. - Commissioner Pravin Lal, "U.N. Declaration of Rights"
September 6th, 2013, 14:08
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Joined: Jul 2012
FYI: I'm 100% sure I didnt use any mod. I turned off BUFFY mod on my civ client after T0 failed attempt.
September 6th, 2013, 14:09
Posts: 23,385
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Joined: Jun 2009
Custom assets maybe?>
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
September 6th, 2013, 14:14
Posts: 772
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I didnt change anything at all since last successful login, Krill.
Same PC, same OS, same civ client.
Just wanna know, if I cause this - whats the reason? To avoid it in the future.
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