Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[SPOILERS] CFCJester and Nakor want revenge!

T72:

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Time to see if we are Lucky and can build Preats. 12 turns... make that a few more...
But we might need Preats since:

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What is Pindooter doing? Thankfully we just build another Axe, but we must keep pushing military while expanding. We really need a few chariots to keep an eye on that.

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We can whip the Archer once we hit size 2 here. WB first to get more food.
The worker is mining the Gold for more Commerce.
Build path: WB - Archer - Library

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And our unit pump. Doing a 4T settler (with a chop) for Great Spot, and then a lot of units.
Once we have Gold and Ivory connected, CRH can grow to size 6 and get 19 hpt, I think.

Alcair Dal will be founded next turn.
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T73:

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We're roading towards Nine Valley's over the Ivory and will camp the Ivory.
Farming the rice at Alcair Dal. Alcair Dal started on a Granary. No need for border pops there soon, should work with a Library eventually.
Not much more to add....
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T74:

Not a lot of news. We're falling back in Soldiers, so we need to get a few more units out to feel safe. Commodore and Azza have fewer soldiers then we, but still....

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Cottages are improving! After the Worker we'll build a unit (growing to size 6) and then chop another worker or settler.
We'll need some more cottages and a Library here.

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After the Settler it's full Military from CRH. We'll build 2 more mines and let it grow to size 6.
The cow will go to the new city probably.

Research will go back on once the Gold is mined.

Long term plan: Expand, tech and survive!
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T75:

No news, although everyone is building more soldiers.
Going to work on that soon! Azza passed us in soldier count as well.

Gold is mined, now going to road for more happy. Getting the Ivory camped as well.
Science back on to get IW in 9-11 turns. Then it's Preatorians time...
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T76:

Let's take a look at our cities.
We'll settle city 5 (Imre Stand) in 2 turns. It can work the pastured cows to get a quick Granary while we farm the corn.

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I put the overflow into another worker, we'll have the gold connected next turn, so then Rhuidean can grow to size 6 and build a Chariot/Axe/Archer before we whip/chop a Settler and finish the Worker. Or we might do that the other way around...
Getting a third cottage online to share with our 6th city.

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After the Settler, we're going to put all those hammers into units. I'll show you why we need that later in this update.
CRH will get 2 more mines to work and grow to size 6. I don't see us whipping a lot here. Probably put HE in here later.

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Nine Valleys will finish the WB and then whip the Archer for reasons later shown. With food from the WB-seafood, it can regrow fast.

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Alcair Dal. Well... currently farming the rice, then chopping a forest to get the Granary done. Then a Library and cottages here.

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And here is the reason why we need all that military soon.
Pindooter have no horses, so it's a Bronze army. Might have cat's already? Don't think so, though...
Who could the be looking at to target? We are the closest to them and they swapped a visible Axe to a visible Archer in our border city. Let's hope they'll play with their grudge from last game and attack Commodore.... popcorn

BTW, now that Jester is missing, is anyone actually reading these updates?
Comments are more then welcome, of course! Please point out my silly mistakes... crazyeye
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I try to read everything...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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I've been reading along as well. Not allowed to make any relevant comments, though.
EitB 25 - Perpentach
Occasional mapmaker

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Totally reading. Keep up the great reporting!
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Will you cottage riverside near Rhuidean? coffee
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I'm new to posting but I read this thread often. You have great reports that are regularly posted, keep it up!
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