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Strategy Thread - for quick strategy questions and answers

(September 23rd, 2013, 19:00)darrelljs Wrote:
(September 22nd, 2013, 02:19)plako Wrote: Overflow hammers above the value of the produced unit/building will go to trash bin. There are some excpetions, but this is valid in most cases.

I did not realized there were exceptions, can you elaborate?

Darrell

You'll also always keep at least one turn's worth of production.
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apart from the double whip overflow and having a dedicated military pump, what other ways are there to raise an ancient age army quickly?
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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choppity chop 'til you drop
Yes, yes, y'all and you don't stop
To the beat ya'll and you don't stop
Yes yes, y'all and you don't stop
1, 2, ya'll and you don't stop
Yes yes ya'll and you don't stop
choppity chop 'til you drop
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but i chopped all of my forests to take hunting with the oracle!!!!!!!11onne
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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but now you can pop a great prophet and bulb Monotheism. HYDRA MISSIONARY RUSH!!!!!
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what should you be looking for in the early game when founding a military pump? The best guess I had so far was two food bonuses, a metal resource, and as many hills as you can find.

What I don't know is

-Anything else? fresh water or flood plains are always nice for farming in a military city so that you can work more hills
-Plains hills or grass hills? Grass hills lose a hammer but gain a food compared to plains hills.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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(September 26th, 2013, 21:13)Dhalphir Wrote: -Anything else? fresh water or flood plains are always nice for farming in a military city so that you can work more hills
-Plains hills or grass hills? Grass hills lose a hammer but gain a food compared to plains hills.

Corn, when irrigated and farmed (6F), will support three brown mines (3x4P = 12P), or 6 green mines (6x3P = 18P). You also grow faster when working green mines. Food is life.

You'd also prefer that the location be toward your target(s), rather than away from them.
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so basically the ideal military pump would be, in order of preference

1) Two or more 6 food tiles
2) As many grass hills as you can get
3) As many other hills as you can support
4) Little-to-no commerce potential? I assume you don't want a lush river city to be your military city
5) A metal or horses resource for redundancy and bonus production on the tile
6) Location on the front lines.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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Horses could be a good tile to work; food-neutral plus four hammers.
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Pumps are overrated.
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