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RB Demogame IT and Tech Issues Thread

(November 14th, 2013, 23:34)thestick Wrote: So were you planning on attacking us?

No. If you had asked us for a game-long NAP I'm pretty sure we would have given it to you. We only geared up for war because we needed to take out Gillette.
If you know what I mean.
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Wow this ended. Wow Trolls didn't win? Oh right full diplo. neenerneener

(November 13th, 2013, 14:04)zakalwe Wrote: Still, my overall conclusion has to be (and you'll just have to trust me that I don't mean this in a bitter way) that playing Civ4 with diplo enabled is ultimately unfulfilling and bound to end in frustration.

shades
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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BTW plako, did you feel like that peace deal we negotiated was fair in the end? I guess I could look up in your forums, but its probably deeply buried and I don't want to go looking. I felt like I pushed you as far as I could.

I'm still not sure if our rush on you was a good or bad call. lol
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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We considered it quite even. It was clearly better than continuing the fight for both of us.

You definately slowed us down so the rush worked. You should have backed up your agressive plant better though.
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(November 15th, 2013, 10:08)plako Wrote: We considered it quite even. It was clearly better than continuing the fight for both of us.

You definately slowed us down so the rush worked. You should have backed up your agressive plant better though.

Two more turns I think it was and we would have had 2 chariots there. The issue was how quickly you were able to road your axes forward.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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So is this over? Can it go down? Is there a civstats winner I should declare?
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Yep, it's over, Gillette won a concession victory. Thanks for hosting.
I have to run.
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Put it in as diplomatic wink
I think everyone's just about fine with taking it down.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Yeah, thanks as always sunrise.

BTW - did you get my email about pb13 going down?
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Someone setting up a post game thread?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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