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RB Pitboss #2 [SPOILERS] - Peter of Byzantium

T34 and T35 played. I continued scouting with Robert to the SE and spotted a plains river gold hill (0/3/8). Spiros is circling Jowy's lands.

Demographic update - somebody already has 32000 soldier points! Also, Jowy is already in Slavery.

Plan update - Fur road is T35 and T36. T37, instead of moving to the mined hill, we can put a turn of road 1S of Athens (completing it), then T38, we can move NW-SW onto that grass forested hill, and then continuing the plan as indicated, but with a free road 1S of the cap.

Working the fur dropped BW from 7 to 5, and is now due in 4.
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So what do you guys think about the NAP and/or the aggressive settlement in their direction?

Surnise care to chime in on The Great Library?

Darrell
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Email from Jowy

Quote:Hello again leaders of Byzantine.

While we haven't yet received a reply for our last message, we would like to bring your attention to an urgent detail of your warrior's route. Moving him one tile southwest on the next turn would have to be classified as an aggressive and hostile move against our civilization. We feel that friendly relations between our civilizations would benefit us both more than bitter hostility with little to no gain. You are free to move south and then continue southwest smile

~ Jowy

One can only assume that they have some sort of unguarded worker (or maybe that their capital is unguarded)
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Here is a screenshot

[Image: t35g.jpg]

I have lined up Jowy's capital's borders, as well as arrowed to another landmass (or part of our landmass if this is just a big lake).

Also see the gold / sugar in our SE. I'm not sure if we should consider scouting in this area rather than the rice spot, since we're fairly sure we aren't going to be settling that direction with our first 1-2 cities.

Will reply back to Jowy
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Replied back to Jowy

Quote:Hey Jowy,

It is kind of strange the turn to real time correlation in this early game - the game seems to go pretty quickly. You did only send your first message 8 hours ago, so hopefully you won't fault me too much for not having replied yet!! :-D

I will pass your request on to the real powers. While I am the "face" of Byzantium (playing turns and emailing folks), the other team members are more of the folks that make the decisions on what actually happens. Personally, I am more of a builder and prefer peace, so hopefully this all works out. I am fairly optimistic - it's an early game and our civ and leader are not really well suited to an early rush anyways.

In any case - we wish to offer our condolences on the early loss of your units. Also, you mentioned your concern about Spiros moving to the SW. That gives the impression that you are low on military police, whether that impression is true or not. So, since you appear to be somewhat short-handed in units, and given the unfortunate occurrence that happened to Mortius, would you be interested in a longer-term NAP? Something along the lines of 100 turns or so? Such a strong agreement can allow us to focus our military buildup in another direction, and provide us both with a sense of security.

As for our location, as you can imagine, we are a 26.2 mile journey to your east, as you no doubtedly have guessed. As for meeting other folks, you are our first (and so far our best!!!) :-)

Hope to hear from you soon (and consider the 8 hour reply timer started!) :-D
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Interesting...I still say offer the long term NAP, and then there's no reason we shouldn't be able to move SW.

Man I would love to settle N of the western Sheep, what a coup that would be especially if we could get a long term NAP and avoid any near term repercussion.

Darrell
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Nice reply! Let's see what they come back with...

Darrell
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I think we should move SW. They tipped their hand too much there - they have slavery, so we otherwise have no reason to believe they can't just slave a warrior, right? So maybe they slaved down to one pop to build a worker, or maybe they're just scared to have a warrior vs warrior situation, but either way they can't hurt our warrior on that hill and they should hold any sort of grudge when we're the one offering the NAP. We shouldn't agree to the NAP until we get on that hill though.

Assuming we step on the hill and there is a warrior or their cap is size 2, we should definitely agree to an NAP. We want to tech up and then build our invincible unit, so an early war does nothing for us.
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This was their reply

Quote:Thanks for the quick reply :3 We aren't really THAT conserned about our security. It's more of an efficiency issue. Anyway, glad we are both on the same page. Obviously a long NAP is something quite significant, so we have to think about it a bit if you don't mind. We'll be back about that later. Say HI to the big bosses from me would you :P

I guess I don't see what moving SW does but be antagonistic?
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regoarrarr Wrote:I guess I don't see what moving SW does but be antagonistic?

I agree, but maybe I'm being a wuss wink.

I guess we could always say we thought it was okay when they said they weren't that concerned about their security.

Darrell
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