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Pitboss 18 Organizing Thread (RB Mod 34 Civs)

(February 15th, 2014, 07:49)Old Harry Wrote: Depending on when this starts I may or may not sign up (crazy, interesting idea vs lack of time)

Same story for me.
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Well, I spoke with novice and confirmed that we would participate as a team, setting dependent.

So Commodore, you mind being a dictatorial slave for the next 9 months to a year?

Also...did people want this to start soon, or after PB13 finished? This whole thing started from a throwaway comment. I was considering raising the subject later on, but if there are this many people that actively want to start such a game, who am I to say anything.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Idea for the dictator (that seems to be what we're going with):
- cramped map (room for ~ 5 cities per player + 1-2 more cities on islands)
- quick speed
- 16h timer to ensure a timely conclusion of the game (lost turns are acceptable, give advance orders during peace turns)
- 2 or 3 volunteers keeping themselves unspoiled in case someone drops out
- warm bodies accepted into the game (no reporting expected, no major planning expected), as long as they commit to playing on time and seeing the game to its conclusion
- I don't think RBmod will be a problem if we need a mod to play with this many players anyway, what bugs me about the mod is having to load it rather than the mod itself

I think this would help us complete the game without stressing anyone out. Also, it seems counterproductive to sign up as teams if this is intended to be on the casual side of things and the novelty is the size of the game (in terms of players).

In a game with this many players, what would a 16h timer translate to in RL hours? Are more hours added the more players are in the game?
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PB13 isn't finishing in the next week or two, and I think if we came back to this two months from now it probably won't happen.

I say we go for it now; if we can't get above 20 sign ups in a reasonable length of time, we table it and come back later.
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Time is paused while people log in and when people pause the game. But setting the timer at 16 hours is too tight. We won't lose eight hours to logging in. And queuing orders is always a dangerous idea in a MP game unless you like giving away workers, etc. If someone invades on the turn you don't actively play, you basically give a free turn with no response or change in planning, which could be devastating to your chances for a successful defense. As bad as the AI is at least it reacts to war. Best to not miss turns if it can be helped, that's where subs and lurkers can help.

Five or so cities seems to be on the small side, but I'm sure Commodore will give us something playable.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(February 16th, 2014, 06:47)The Black Sword Wrote:
(February 15th, 2014, 07:49)Old Harry Wrote: Depending on when this starts I may or may not sign up (crazy, interesting idea vs lack of time)

Same story for me.

Those posts are just ambiguous enough that I'll consider them sign ups. lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(February 11th, 2014, 15:28)spacetyrantxenu Wrote: Edit: Current Player Signups

1. Krill/Novice
2. spacetyrantxenu
3. plako
4. Dhalphir
5. BRickAstley/Mardoc
6. Cyneheard (maybe?)
7. scooter
8. Oxyphenbutazone darrelljs/sunrise089
9. WilliamLP
10. Boldly Going Nowhere
11. Azza
12. Nakor
13. Cheater Hater
14. Qgqqqqq
15. Jowy (but the map will surely be larger than 2 cities pre-war) eastway Bacchus
16. yuris125
17. Catwalk
18. dtay
19. Mardoc (maybe?) Ruff_Hi
20. pindicator (loves it, needs to embrace it)
21. Molach
22. The Black Sword
23. Old Harry
24.
25. Lewwyn
..
34. Sullla (lurker civ)

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Anyone intending to advertise this in the PB13 forum for all the disillusioned players? Or have we already picked up most of them?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(February 15th, 2014, 20:36)spacetyrantxenu Wrote: Is that a sign up anyway?
Yes. I can hold a few cities until someone wants to take them away from me.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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If you're really giving 34 players a normal sized territory, the map will be massive and I think players should test if they can run such a game on their computer.
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