As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
[SPOILERS] Scooticator and Pindooter give a sporting try

Hey, how's the Leadership Grenadier doing? smile
Suffer Game Sicko
Dodo Tier Player
Reply

(April 4th, 2014, 13:54)Katron Wrote: We can discuss kittens AND your horrific mistakes at the same time!

(April 4th, 2014, 13:59)Krill Wrote: We might also discuss how I think the tech rate is broken and tech costs should be doubled again. But kittens are more likely.

I deserved both of those I suppose. lol

(April 4th, 2014, 19:35)pindicator Wrote: Hey, how's the Leadership Grenadier doing? smile

Still at 6xp since he hasn't seen any action since you stepped down, but I did manage to get him back to the Lewwyn front, so he should see combat this upcoming turn assuming Lewwyn doesn't bail on the attack. hammer
Reply

Okay, my turn is up. We're gonna play a game. Predict the kills. Winner can name a future city whatever they want, even if it doesn't follow the naming theme.

Past times we've done this, it's hard to quantify who wins, because one person gets closer in numbers, one gets closer in power, etc etc. So the game is going to be simple.

How many units will I kill this turn?
How many units will die in the attack?

Just two numbers. Closest combined number wins. Here were my two posts setting up what's going to happen. At the very end of the second post is the full numerical breakdown of hitters vs defenders.

http://realmsbeyond.net/forums/showthrea...#pid470291 - the setup
http://realmsbeyond.net/forums/showthrea...#pid470406 - unit breakdown at end of post


Predict away! I'm going to start playing the turn soon and then report in a couple hours, so you've got a little time to predict. Sorry, I'm not going to be able to stream it like I considered, but hopefully I can write a detailed report about it. Anyway, Lewwyn played, so I'm up now. One potential factor.

[Image: t213_preturn_knights.JPG]

Lewwyn chose not to attack Pistons, but rather to position himself for razing Gators next turn. This means there's probably nothing I can do about him razing Gators. It also means you can add +1 Knight to the attack stack. Happy predicting! smile
Reply

Turn 213

Didn't go that well, so just as well nobody joined in on the predictions. I really did underestimate just how much all those junk units would soak up collateral. Things are about to get dicey here. General report:

[Image: t213_airship.JPG]

Airships first of course. Super helpful. After thinking it over, sent in the cannons first:

[Image: t213_cannon_attack1.JPG]

I considered a few times switching to Grens, but the cannons weren't making NEARLY as much progress as I hoped. It went... poorly. But I had to keep pressing.

Quote:cannon vs rifle (12.2%) - lose
cannon vs rifle (7%) - lose
cannon vs rifle (14%) - lose
cannon vs rifle (14%) - lose
cannon vs rifle (9%) - lose
cannon vs rifle (17%) - lose
cannon vs rifle (26%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (18%) - lose
cannon vs rifle (28%) - lose
cannon vs rifle (29%) - lose
cannon vs rifle (29%) - RETREAT
c3 super gren vs GG pinch super knight (70%) - win
cannon vs rifle (34%) - retreat
cannon vs rifle (36%) - lose
cannon vs rifle (33%) - lose
cannon vs rifle (51%) - retreat

Finally got a few retreats at the end, but all those units will die next turn. Anyway, from there it was time to counter attack. I got myself a great general that landed in Tigers at one point which was pretty crucial in letting me get some extra promos. Here's how the Grens did.

Quote:c2 gren vs pinch knight (66%) - lose
c2 gren vs gg rifle 69% - win
c1 gren vs pinch knight 52% - win
c1 gren vs pinch knight 52% - win
c1 gren vs musket 53% - win
c2 gren vs rifle 82% - win
c2 gren vs knight 73% - win
c2 gren vs knight 73% - win
c2 gren vs rifle 84% - win
c2 gren vs knight 75% - win
c2 form gren vs knight 87% - win
c2 gren vs musket 87% - win
c2 pinch gren vs knihgt 87% - lose
c2 leadership gren vs knight 87% - win
c2 gren vs knight 87% - win
c2 gren vs knight 88% - win
c2 gren vs knight 88% - lose
c2 pinch form gren vs CKN 98% - win
c2 gren vs knight 86% - win
c1 gren vs rifle 78% - win
unpromoted gren vs rifle 73% - win
c1 gren vs rifle 78% - win
c1 gren vs rifle 78% - win

Killed 13 Knights, 7 Rifles, 2 muskets, 1 CKN. So basically nothing. The boom is coming next turn.

[Image: t213__defense.JPG]

There's really nothing I can do to keep him from killing all of those units in Timbers. The walls are actually helpful because it makes the defense bombing way more costly for his catapults, and it's useful against all but his Rifles.

My main problem was the Knights just could not get odds on his Rifles becuase of how much collateral was soaked up by junk units. I had some cannons attack with barrage promos and only collateral like 3 units. Even after all the carnage, my best Knights were getting like 20% odds on his top units. In the end it seemed best to preserve the Knights as best as I could. I figured if Timbers is going down, let's preserve Gators. So I kept several grens in there that could have gone to Timbers. So to begin with, there's 7 good defenders that will easily kill Knights. Then I've got all my Knights in there too, so he won't be able to get odds there. I suspect he won't chase those odds. But for now I want those units alive.

So this is a bit of a mess, no way around that. I expect all those units in Timbers to die. My hope is just that it forces him to burn most of his collateral stack in doing so, and I can start picking him off from there. I did liberate another Azza city.

[Image: t213_liberate.JPG]

I've got 9 elite grens down there in the south that will come through Azzaland. Hopefully I can use them opportunistically in some way.


In retrospect, the way to go would have been to empty Timbers and force him to step onto flat ground. Like I said, really underestimated how much collateral those extra junk units would soak up. But I've played this hand, and now all I can do is work with it.
Reply

I thought you had 50 killers? Are they tied down elsewhere?
Suffer Game Sicko
Dodo Tier Player
Reply

(April 5th, 2014, 14:21)pindicator Wrote: I thought you had 50 killers? Are they tied down elsewhere?

I couldn't attack productively with the Knights, so I didn't use any of them - they're in Gators now.
Reply

Didn't you like, sim?
Reply

I can't imagine how long it would take to set up a sim for this battle...
Suffer Game Sicko
Dodo Tier Player
Reply

I hope you have another stack. Unless you are trolling us with a fake report which I can't rule out these days. wink
In Soviet Russia, Civilization Micros You!

"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
Reply

(April 5th, 2014, 15:35)pindicator Wrote: I can't imagine how long it would take to set up a sim for this battle...

If you don't bother with promotions and use Object Placer, maybe 20 minutes?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply



Forum Jump: